Qol Dev suggestion

I assume this would fall into qol. I was wondering if you might consider an item lock like a lot of other rpgs have. You know where say you want to lock your equipped items from being unintentionally swapped out. I go through my stash way to fast sometimes when trying to grind out the next map and ive caught myself more than a couple of times switching off and almost selling my belt or ring. Socketed items will give a warning but anything without a gem wont. Just a thought. Cheers!
Last bumped on Feb 22, 2018, 11:54:32 PM

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