Why Minotaur fragment is the most expensive?

Can someone explain? It was always the cheapest, because lots of cheap endurance charges builds with 100% phys damage reduction can clear this map without any problems.


Well i have a thery: all those builds that have no problems with Minotaur are .... total trash, so it's 6th day of the league and none of them reached t16 maps yet. So only other builds are there and they have problems with this map? So in like 2-3 days endurance charges low damage builds will reach this tier and minotaur fragment will drop in price?
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Last edited by diablokiller1#4449 on Dec 15, 2017, 12:24:13 PM
Last bumped on Dec 15, 2017, 6:56:57 PM
More people wanting to run Minotaur isn't going to make it cheaper... If they're super easy to run, their demand is higher, which increases the price.
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Vipermagi wrote:
More people wanting to run Minotaur isn't going to make it cheaper... If they're super easy to run, their demand is higher, which increases the price.


He said fragment ;)
lol I'm an idiot. Well, what else is new anyways :p
Last edited by Vipermagi#0984 on Dec 15, 2017, 1:01:25 PM
You are probably correct. Minotaur is only hard for the fast clear-speed builds with low defense. Those that have high phys/endurance charges, that can run it easily, haven't gotten up there yet.
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It makes no sense. Chimera is vastly more difficult than Mino yet his frags are only half the value.
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It makes no sense. Chimera is vastly more difficult than Mino yet his frags are only half the value.


It depends on the build. I usually have some physical mitigation, albeit not as much as an endurance jugger, but still avoid minotaur because he has more 1 shot potential with rippy mods. Chimera is one that I have farmed in hardcore even with some sketchy mods, and the only real danger to me was getting comboed by something or playing non-leech CI builds because the shield regen would be interrupted too often even when kiting when chimera had speed/temp chain mods.

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