What unique item do you think is the most worthy of a fated version on 3.2?
Worthy or has the most potential
i would make a fated version called Chaber Chober from to ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it Last edited by Sexcalibure on Feb 12, 2018, 7:34:21 PM Last bumped on Feb 18, 2018, 10:48:20 PM
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Oh man, so many i wanted to have a fated version, lets start with:
-Voll`s Protector - Its already good item for late game on some builds, could be better, giving an extra power charge, since we lost 1 with the FoO. -Asenath`s Mark - Great for leveling, maybe having some more defenses for late game, or adding 10% inc int Last edited by HoockBr on Nov 19, 2017, 5:47:04 PM
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fated veil of the night
original (20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are Zero fated (20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are Zero 1% reduced elemental damage taken every "x" armor 1% reduced elemental damage taken every "x" evasion original redbeak 100% increased Damage when on Low Life 50% increased Physical Damage Adds 2 to 6 Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks fated 100% increased Damage when on Low Life 50% increased Physical Damage Adds 1 phys dmg to melee attacks (global) every 30 life reserved 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks original gorebreaker (lv 10 base ) (300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra gore fated (lv 20 base) (300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies melee attacks made with this weapon gain str*0.5 as phys damage when hitting stuned enemys. Extra gore self found league fan
http://www.pathofexile.com/forum/view-thread/324242/page/1 | |
I don't know why a fated bones of ullr doesn't exist
To Do List:
-Add Better Minion Supports -Add More Permanent Minions GoreFleshSummoner | Low Life Zombie n' Specter Summoner Summoner Gear: https://www.pathofexile.com/forum/view-thread/1633760 | |
"Gray would be happy ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it Last edited by Sexcalibure on Nov 19, 2017, 7:41:23 PM
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Lioneye's Glare Should be nerfed back to the way it was and the Far Shot benefit should be added to a fated version. So the current version would be a fated item. It's simply to good right compared to rare bow. Hoepfully this would make it a bit less accessible.
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Voltaxic Rift.
Original: Adds 1 to (275-325) Lightning Damage (10-15)% increased Attack Speed 60% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Fated: Adds 1 to (375-425) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Can only be used with Attacks | |
Fated Kaoms Heart
-500 life -Has no sockets -Damage you take cant exceed 70% of your total max life. (prevents one shot, from same hit) Last edited by HoockBr on Nov 19, 2017, 7:20:11 PM
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"i proposed such mod once... never again... i got as much hate as if i killed a baby with a shovel ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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" Heh, one of em I'd say if Veil of the Night too, but I'd go in this direction with it: fated (20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are inverted Resistance penalties from Kitava's Afflication are negated. So any +resist modifiers you get would become -resist, and any -resist you get would become +resist, outside of Kitava's Afflictions. (changes to max resist would remain the same, not getting inverted). Last edited by Shppy on Nov 19, 2017, 8:26:08 PM
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