Dear GGG, just a reminder that you have 8 days left :) Happy 3.2!!!

8 days left to complete a masterpiece Rework on Dominating blow!!


As part of this general discussion thread may i remind you that this rework option exist

Spoiler

Why?

"
- 2.0: Dominating Blow: Minions deal 20% less damage at level 1, with the penalty reduced at each gem level. Each level grant 2% more minion damage, for 20% more damage at level 20.

- 2.1: Minions created by it now deal 35% less damage at all levels.


From 20%more( level 20) to -35%(all levels) thats somewhere like 50%less damage nerf! and not only that, it removed a part of the incentive to level them gem not having the damage scale per lvl.


And having its mechanic denied to endgame bosses and recent contents is pretty much like a 100% nerf:

- Atziri

- Shaper

- Izaro

- Kitava (Both act 5, act6 Banon rescue and act6 final)

All fights with non-Dominatable adds monsters or they die once add-phase is over.



Also, league monsters cannot be Dom Blow:
  • Breach
  • Beyond
  • Harbinger
  • Abyss monsters


On top of that

3.0 Brought a lot of new bosses with adds and add phases such as Innocence and Kitava fight... None can be dominated

I have a bad feeling for 3.1's Abyss monsters aswell


Support gems are even denied


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What if, instead of converting Monsters into minions, Dominating blow was Converting monsters of each kind into 1 Model, 1 representative and that monster feeds from the monsters you dominate. Lets call that monster/minion, a Prime.


"
IE: Kill a Goatman, all the next Goatman you Dominate will be absorbed by this Prime Goatman . So instead of having 10 distinct Goatman, you now have 1 Goatman with the power of 10.

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So lets say we have the Prime that does 1-10 damage and has 200 hp:

  • then he absorbs a monster with 1-8dmg/100hp
  • a rare with 10-20dmg/300hp/extra life(dunno real % but lets say 30%)/Resistance aura.


Then this Prime now has stats that goes like:

Damage: 12-38 base

life: 800hp (600*1.3)

mods: Extra life (previously added) and Resistance aura
______________________________________________________________________________________________


And you can have 1 Prime of each type of monsters!

1 Roah, 1 prime titty bitch,1 devourer, etc

Duration:
The first monster you convert creates the Prime, the monsters you convert afterward are added to it. The Prime timer is frozen as long as there is another monster buffing him. Each added monster have their own individual timer that when expires make the Prime shrinks (obviously).

"
Scenario 1 :

- Kill a monster(monster1) that becomes Prime( lasts 15sec)

- Kill another similar monster(Monter2) that adds its stats to the Prime but have its own timer ( 15sec)

- Prime timer freezes

- 15 second later, monster2's timer runs out

- Prime timer starts (15sec)

- 15sec later and you have not killed another similar monster, Prime dies


"
Scenario 2 :

- Kill a monster(monster1) that becomes Prime( lasts 15sec)

- Kill another similar monster(Monter2) that adds its stats to the Prime but have its own timer ( 15sec)

- Prime timer freezes

- 10second later you Kill another monster (monsters3) which adds to Prime

- 5 second later, monster2's timer runs out, Prime shrinks and loses Monster2's buff

- Prime timer is still frozen because Monster3 timer is still running


The more absorbed monster(buffs) it has, the bigger it gets. This would just take the Souleater+Headhunter feeling we have with Dom blow and take it to its final and perfect form, a complete and polished skill.

___________________________________________________________________________________________

Microtransation opportunity:
Using Invasion boss models as hosts for the Prime would be pretty cool and good recycling

_____________________________________________________________________________________________

To fix the issue with bosses i propose a threshold jewel



_________________________________________________________________________________

Bonus:
  • this could fix Bloodline issues
  • Increased monster diversity could be way more interesting with such skill mechanic
  • the lag Dominating blow generates






_______________________________________________________________________________________

3.0: Fall of Oriath



Aint it the perfect timing?





________________________________________________________________________________________
Lets Keep faith!

"
Bex_GGG wrote:
"
Shagsbeard wrote:
I'd really like to see dominating blow redone.


I talked with our development team about this. They're keen to work on Dominating Blow but they want to do it right which requires a bit of time. This means that the rework won't happen in time for 3.0 unfortunately.


and 3.1 Supporter pack is called

ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
Last edited by Sexcalibure on Feb 21, 2018, 5:44:15 PM
Last bumped on Feb 25, 2018, 10:24:57 PM
Like you said.

Give it a different mechanic similar like soul eater where only one alpha minion exists and is enhanced in power with further dominated mobs.
Mob auras will get obtained as usual.

And make it persist when you change zones, like boss arenas in maps or Izaro in the lab.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
lol at this point GGG is probably just keeping Dom Blow down to spite you lol
I dont see any any key!
How about you have one-two-three "bitchboy" mob(s) (one ranged, one melee, one tank?), walking with you at all times. With no souls, he is just a pet, with souls gained they are empowered to do your bidding. What about izaro? Well, if the bitchboy only loses stacks while in combat, he would keep them for the izaro fight
Why bother finding a Mirror of Kalandra if it can be [Removed by Support]
Killing the Elder or Shaper while following someone's build is like finding a street using google maps - such an achievement!
"
How about you have one-two-three "bitchboy" mob(s) (one ranged, one melee, one tank?), walking with you at all times. With no souls, he is just a pet, with souls gained they are empowered to do your bidding. What about izaro? Well, if the bitchboy only loses stacks while in combat, he would keep them for the izaro fight
you just described golem with souls...lol

But that thing removes the Soul of dominating blow, conquering enemies and their power and make them fight for you

As I said in my main thread, monster variety would be nice to have with such system
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
So do we get a 12 days of Chrismas version?
It's more likely GGG will remove dominating blow than attending to some random forum user wishes. But hey, good luck with that.
Sometimes...
"
It's more likely GGG will remove dominating blow than attending to some random forum user wishes. But hey, good luck with that.


Hes far from random
I dont see any any key!
"
Shagsbeard wrote:
So do we get a 12 days of Chrismas version?
17 now
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
15 DAYS!
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it

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