Volatile Core can be Blocked?

Source. Have not personally verified its veracity, rather impractical to go out and test on short notice, so kinda making a note with the question "is this an intended change?" attached. Feels incongruous.
Last bumped on Oct 13, 2017, 6:20:20 AM
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Vipermagi wrote:
Source. Have not personally verified its veracity, rather impractical to go out and test on short notice, so kinda making a note with the question "is this an intended change?" attached. Feels incongruous.


Heya Viper,

Yes, this is intended.
It is able to be Spell Blocked and Spell Dodged.
✮ Please contact support@grindinggear.com if you need any help!
Cheers Henry, nice to know for sure.
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Last edited by sherkhan on Jan 25, 2018, 2:58:36 PM
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Completed 29 Challengessherkhan wrote:
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Henry_GGG wrote:
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Vipermagi wrote:
Source. Have not personally verified its veracity, rather impractical to go out and test on short notice, so kinda making a note with the question "is this an intended change?" attached. Feels incongruous.


Heya Viper,

Yes, this is intended.
It is able to be Spell Blocked and Spell Dodged.


Does this apply to bearers as well, as the original poster indicated?



Yes.
✮ Please contact support@grindinggear.com if you need any help!
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Completed 29 Challengessherkhan wrote:
Does this apply to bearers as well, as the original poster indicated?
It's worth noting that the "Beacon" spell used for the Bearers bloodlines, as well as several other places in the game, has always been spell damage, and thus affected by mitigication to such - that isn't a change.

The change to how the Volitile nemesis mods work also changed them to be a spell that deals spell damage, rather than the corpse exploding on death with secondary damage.
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Mark_GGG wrote:
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Completed 29 Challengessherkhan wrote:
Does this apply to bearers as well, as the original poster indicated?
It's worth noting that the "Beacon" spell used for the Bearers bloodlines, as well as several other places in the game, has always been spell damage, and thus affected by mitigication to such - that isn't a change.

The change to how the Volitile nemesis mods work also changed them to be a spell that deals spell damage, rather than the corpse exploding on death with secondary damage.


On the same note, does the Volatile Core always deal fire damage now?
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Completed 10 ChallengesExelion39 wrote:
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Mark_GGG wrote:
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Completed 29 Challengessherkhan wrote:
Does this apply to bearers as well, as the original poster indicated?
It's worth noting that the "Beacon" spell used for the Bearers bloodlines, as well as several other places in the game, has always been spell damage, and thus affected by mitigication to such - that isn't a change.

The change to how the Volitile nemesis mods work also changed them to be a spell that deals spell damage, rather than the corpse exploding on death with secondary damage.


On the same note, does the Volatile Core always deal fire damage now?


Yes.
✮ Please contact support@grindinggear.com if you need any help!
.
Last edited by sherkhan on Jan 25, 2018, 2:58:25 PM
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Completed 29 Challengessherkhan wrote:
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Mark_GGG wrote:
"
Completed 29 Challengessherkhan wrote:
Does this apply to bearers as well, as the original poster indicated?
It's worth noting that the "Beacon" spell used for the Bearers bloodlines, as well as several other places in the game, has always been spell damage, and thus affected by mitigication to such - that isn't a change.

The change to how the Volitile nemesis mods work also changed them to be a spell that deals spell damage, rather than the corpse exploding on death with secondary damage.


Thanks.

Is there a list anywhere (mechanics thread?) of all the sources of unblock/dodgable secondary damage?


I don't know if it is complete but the wiki has a stub about it.

https://pathofexile.gamepedia.com/Secondary_damage

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