LOOT FILTER Contest: Currency Coloring
" So much for being "cheerier" LMFAO. | |
https://i.imgur.com/WoiqUQ6.jpg I actually already had a fairly recent ss of my filter so Ill add it for you :) my filter isnt 100% up to date with regards to what rares its preferable for me to loot now days and what ilvl83/84/85 bases are worth showing. I should really get around to updating it tbh. It looks quite colourful when u see them all together but its rly not in game when at most a couple of these things are on screen at once. I tend to keep as close as I can to the normal colour of things, I dont go in for the whole coloured background and a boarder for everything sort of affair. I think if everything shouts nothing stands out, most of the changes to the normal way items look in my filter is reductive, taking away clutter and madness, I only sex up occasional highlight drops, thats the thinking behind it anyway. Stuff like maps, I dont need to know the rarity of a map when it drops unless its unique, unnecessary information, I just want to know if its a white, yellow or red tier map.
Spoiler
### ============================================================= ### High Level Crafting Items ### ============================================================= ### Show Rarity "Rare" ItemLevel >= 84 BaseType "Hubris Circlet" "Fingerless Silk Gloves" "Gripped Gloves" "Spiked Gloves" "Two-Toned Boots" "Bone Helmet" "Crystal Belt" "Vanguard Belt" "Marble Amulet" "Blue Pearl Amulet" "Opal Ring" "Slink Boots" "Slink Gloves" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Steel Ring" "Opal Ring" "Titanium Spirit Shield" "Sorcerer Gloves" "Titan Gauntlets" "Vaal Regalia" "Full Dragonscale" "Onyx Amulet" "Rustic Sash" "Leather Belt" "Diamond Ring" "Coral Ring" "Ambusher" "Imperial Skean" "Platinum Kris" "Opal Sceptre" "Imbued Wand" SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetBorderColor 150 120 0 255 SetFontSize 42 Show Rarity "Magic" ItemLevel >= 84 BaseType "Hubris Circlet" "Fingerless Silk Gloves" "Gripped Gloves" "Spiked Gloves" "Two-Toned Boots" "Bone Helmet" "Crystal Belt" "Vanguard Belt" "Marble Amulet" "Blue Pearl Amulet" "Opal Ring" "Slink Boots" "Slink Gloves" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Steel Ring" "Opal Ring" "Titanium Spirit Shield" "Sorcerer Gloves" "Titan Gauntlets" "Vaal Regalia" "Full Dragonscale" "Onyx Amulet" "Rustic Sash" "Leather Belt" "Diamond Ring" "Coral Ring" "Ambusher" "Imperial Skean" "Platinum Kris" "Opal Sceptre" "Imbued Wand" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 54 100 146 255 SetFontSize 42 Show Rarity "Normal" ItemLevel >= 84 BaseType "Hubris Circlet" "Fingerless Silk Gloves" "Gripped Gloves" "Spiked Gloves" "Two-Toned Boots" "Bone Helmet" "Crystal Belt" "Vanguard Belt" "Marble Amulet" "Blue Pearl Amulet" "Opal Ring" "Slink Boots" "Slink Gloves" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Steel Ring" "Opal Ring" "Titanium Spirit Shield" "Sorcerer Gloves" "Titan Gauntlets" "Vaal Regalia" "Full Dragonscale" "Onyx Amulet" "Rustic Sash" "Leather Belt" "Diamond Ring" "Coral Ring" "Ambusher" "Imperial Skean" "Platinum Kris" "Opal Sceptre" "Imbued Wand" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 135 135 135 255 SetFontSize 42 Show Rarity "Rare" ItemLevel >= 83 BaseType "Harbinger Bow" "Jewelled Foil" "Vaal Rapier" "Exquisite Blade" "Gemini Claw" "Imperial Claw" SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetBorderColor 150 120 0 255 SetFontSize 42 Show Rarity "Magic" ItemLevel >= 83 BaseType "Harbinger Bow" "Jewelled Foil" "Vaal Rapier" "Exquisite Blade" "Gemini Claw" "Imperial Claw" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 54 100 146 255 SetFontSize 42 Show Rarity "Normal" ItemLevel >= 83 BaseType "Harbinger Bow" "Jewelled Foil" "Vaal Rapier" "Exquisite Blade" "Gemini Claw" "Imperial Claw" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 135 135 135 255 SetFontSize 42 Show Rarity "Magic" Identified True Class "Helmets" "Boots" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 28 Show Rarity "Normal" BaseType "Steel Ring" "Fingerless Silk Gloves" "Gripped Gloves" "Spiked Gloves" "Two-Toned Boots" "Bone Helmet" "Crystal Belt" "Vanguard Belt" "Marble Amulet" "Blue Pearl Amulet" "Opal Ring" "Onyx Amulet" "Diamond Ring" "Coral Ring" "Agate Amulet" "Rustic Sash" "Citrine Amulet" "Turquoise Amulet" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 Show Rarity "Magic" BaseType "Steel Ring" "Fingerless Silk Gloves" "Gripped Gloves" "Spiked Gloves" "Two-Toned Boots" "Bone Helmet" "Crystal Belt" "Vanguard Belt" "Marble Amulet" "Blue Pearl Amulet" "Opal Ring" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 Show Rarity "Rare" BaseType "Steel Ring" "Fingerless Silk Gloves" "Gripped Gloves" "Spiked Gloves" "Two-Toned Boots" "Bone Helmet" "Crystal Belt" "Vanguard Belt" "Marble Amulet" "Blue Pearl Amulet" "Opal Ring" SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 42 ### ----------------------------- ### alch rings >>>>>> "Rustic Sash" "Leather Belt" Show Rarity "Normal" BaseType "Onyx Amulet" "Diamond Ring" "Coral Ring" "Agate Amulet" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 36 ### ----------------------------- ### Talisman Show Class "Amulets" BaseType "Talisman" Rarity "Magic" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 54 100 146 255 SetFontSize 42 PlayAlertSound 3 75 Show Class "Amulets" BaseType "Talisman" Rarity "Rare" SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetBorderColor 150 120 0 255 SetFontSize 42 PlayAlertSound 3 75 Show Class "Amulets" BaseType "Talisman" Rarity "Unique" SetTextColor 175 96 37 255 SetBackgroundColor 20 20 20 240 SetBorderColor 175 96 37 255 SetFontSize 42 PlayAlertSound 3 75 ### ============================= ### 5/6 links Show Rarity = Normal LinkedSockets >= 5 SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 PlayAlertSound 3 75 SetFontSize 40 Show Rarity = Magic LinkedSockets >= 5 SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 PlayAlertSound 3 75 SetFontSize 40 Show Rarity = Rare LinkedSockets >= 5 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 PlayAlertSound 3 75 SetFontSize 40 Show Rarity = Unique LinkedSockets >= 5 SetTextColor 175 96 37 255 SetBackgroundColor 20 20 20 240 PlayAlertSound 3 75 SetFontSize 40 ### ============================= ### 6 sockets Show Rarity = Normal Sockets = 6 SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 PlayAlertSound 3 50 SetFontSize 40 Show Rarity = Magic Sockets = 6 SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 PlayAlertSound 3 50 SetFontSize 40 Show Rarity = Rare Sockets = 6 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 PlayAlertSound 3 50 SetFontSize 40 Show Rarity = Unique Sockets = 6 SetTextColor 175 96 37 255 SetBackgroundColor 20 20 20 240 PlayAlertSound 3 50 SetFontSize 40 ### ----------------------------- ### transmute weapons >>>>>> ### Show ### Rarity "Normal" ### ItemLevel >= 74 ### BaseType "Harbinger Bow" "Ambusher" "Imperial Skean" "Platinum Kris" "Opal Sceptre" "Jewelled Foil" "Spiraled Foil" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Vaal Rapier" "Exquisite Blade" "Imbued Wand" "Gemini Claw" "Imperial Claw" ### SetTextColor 255 255 255 255 ### SetBackgroundColor 20 20 20 240 ### SetFontSize 30 ### Show ### Rarity "Magic" ### ItemLevel >= 74 ### BaseType "Harbinger Bow" "Ambusher" "Imperial Skean" "Platinum Kris" "Opal Sceptre" "Jewelled Foil" "Spiraled Foil" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Vaal Rapier" "Exquisite Blade" "Imbued Wand" "Gemini Claw" "Imperial Claw" ### SetTextColor 136 136 255 255 ### SetBackgroundColor 20 20 20 240 ### SetFontSize 30 ### ----------------------------- ### chance Skyforth >>>>>> Show Rarity = Normal BaseType "Sorcerer Boots" "Glorious Plate" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 ### ============================================================= ### General Trash Handling ### ============================================================= Show Rarity = Rare Class "Jewel" ItemLevel >= 60 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 Show Rarity = Magic Class "Jewel" ItemLevel >= 60 SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 ### ============================= ### chisel recipe Show Rarity = Normal BaseType "Gavel" "Stone Hammer" "Rock Breaker" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 32 ### ============================= ### rings and amulets Show Rarity = Normal Class "Rings" "Amulets" ItemLevel >= 60 SetTextColor 255 255 255 120 SetBackgroundColor 20 20 20 120 SetFontSize 24 Show Rarity = Normal Class "Rings" "Amulets" ItemLevel < 60 SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 34 Show Rarity = Magic Class "Rings" "Amulets" ItemLevel >= 60 SetTextColor 136 136 255 120 SetBackgroundColor 20 20 20 120 SetFontSize 24 Show Rarity = Magic Class "Rings" "Amulets" ItemLevel < 60 SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 34 Show Rarity = Normal BaseType "Rustic Sash" ItemLevel >= 60 SetTextColor 255 255 255 120 SetBackgroundColor 20 20 20 120 SetFontSize 24 Show Rarity = Normal BaseType "Rustic Sash" ItemLevel < 60 SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 34 ### ============================= ### bassline trash 4 links Show Rarity = Normal Class "Gloves" "Boots" "Body Armours" "Helmets" ItemLevel < 48 LinkedSockets = 4 SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 36 Show Rarity = Magic Class "Gloves" "Boots" "Body Armours" "Helmets" ItemLevel < 48 LinkedSockets = 4 SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 36 Show Rarity = Normal Class "Gloves" "Boots" "Body Armours" "Helmets" ItemLevel < 68 LinkedSockets = 4 SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 26 Show Rarity = Magic Class "Gloves" "Boots" "Body Armours" "Helmets" ItemLevel < 68 LinkedSockets = 4 SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 26 ### ============================= ### chrome recipe Show Rarity = Normal SocketGroup "RGB" Height = 3 Width = 1 Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 135 135 135 255 SetFontSize 34 Show Rarity = Magic SocketGroup "RGB" Height = 3 Width = 1 Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 78 78 204 255 SetFontSize 34 Show Rarity = Normal SocketGroup "RGB" Height = 2 Width = 2 Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 135 135 135 255 SetFontSize 34 Show Rarity = Magic SocketGroup "RGB" Height = 2 Width = 2 Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 78 78 204 255 SetFontSize 34 Show Rarity = Normal SocketGroup "RGB" Height = 3 Width = 2 Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 135 135 135 255 SetFontSize 31 Show Rarity = Magic SocketGroup "RGB" Height = 3 Width = 2 Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 78 78 204 255 SetFontSize 31 Show Rarity = Normal SocketGroup "RGB" Height = 4 Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 135 135 135 255 SetFontSize 22 Show Rarity = Magic SocketGroup "RGB" Height = 4 Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 78 78 204 255 SetFontSize 22 ### =================================== ### =================================== ### Rare Items: the final solution ### =================================== ### =================================== ### ============================= ### priority pickup rares Show Rarity = Rare Class "Daggers" "Wands" "Gloves" "Boots" "Sceptres" "Rings" "Amulets" "Belts" ItemLevel >= 60 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 Show Rarity = Rare Class "Body Armours" ItemLevel >= 60 DropLevel >= 62 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 Show Rarity = Rare Class "Helmets" ItemLevel >= 60 DropLevel >= 65 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 Show Rarity = Rare BaseType "Harbinger Bow" "Throat Stabber" "Fluted Bascinet" "Ezomyte Burgonet" "Pig-Faced Bascinet" "Sinner Tricorne" "Silken Hood" "Hellion's Paw" "Eye Gouger" "Imperial Claw" "Terror Claw" "Gemini Claw" "Jewelled Foil" "Spiraled Foil" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Vaal Rapier" "Dragoon Sword" "Harpy Rapier" "Exquisite Blade" "Branded Kite Shield" "Lacquered Buckler" "Vaal Spirit Shield" "Ezomyte Tower Shield" "Harmonic Spirit Shield" "Mosaic Kite Shield" "Crusader Buckler" "Colossal Tower Shield" "Archon Kite Shield" "Titanium Spirit Shield" "Imperial Buckler" "Supreme Spiked Shield" "Pinnacle Tower Shield" "Corsair Sword" "Alder Spiked Shield" "Sovereign Spiked Shield" ItemLevel >= 60 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 ### ============================= ### always can be nice rares Show Rarity = Rare Class "Claws" "Daggers" "Wands" "Thrusting One Hand Swords" "Quivers" "Gloves" "Boots" "Sceptres" ItemLevel >= 60 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 32 Show Rarity = Rare Class "Body Armours" ItemLevel >= 60 DropLevel >= 60 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 32 Show Rarity = Rare Class "Helmets" ItemLevel >= 60 DropLevel >= 58 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 32 Show Rarity = Rare Class "Shields" ItemLevel >= 60 DropLevel >= 56 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 32 ### ============================= ### decent sized trash rares Show Rarity = Rare Class "Claws" "Daggers" "Wands" "One Hand Swords" "One Hand Axes" "Thrusting One Hand Swords" "Quivers" "One Hand Maces" "Gloves" "Boots" "Helmets" "Sceptres" "Body Armours" ItemLevel >= 60 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 30 Show Rarity = Rare Class "Shields" "Bows" Height < 4 ItemLevel >= 60 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 30 ### ============================= ### bassline trash rares Show Rarity = Rare Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" ItemLevel >= 60 SetTextColor 255 255 119 255 SetBackgroundColor 20 20 20 240 SetFontSize 24 ### ============================= ### ============================= ### bassline trash ### ============================= ### ============================= Show Rarity = Normal Class "Belts" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" ItemLevel >= 35 SetTextColor 255 255 255 70 SetBackgroundColor 20 20 20 70 SetFontSize 16 Show Rarity = Normal Class "Belts" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" ItemLevel < 15 SetTextColor 255 255 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 24 Show Rarity = Magic Class "Belts" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" ItemLevel >= 54 SetTextColor 136 136 255 90 SetBackgroundColor 20 20 20 90 SetFontSize 18 Show Rarity = Magic Class "Belts" "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Quivers" "Gloves" "Boots" "Body Armours" "Helmets" "Shields" "Sceptres" ItemLevel < 54 SetTextColor 136 136 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 24 Show Rarity = Unique SetTextColor 175 96 37 255 SetBackgroundColor 20 20 20 240 SetFontSize 38 ### ============================================================= ### exception groups ### ============================================================= ### ----------------------------- ### essence Show Class "Currency" BaseType "Essence of Greed" SetTextColor 166 192 254 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Contempt" SetTextColor 137 163 248 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Hatred" SetTextColor 134 195 252 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Woe" SetTextColor 133 243 250 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Fear" SetTextColor 76 229 170 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Anger" SetTextColor 144 252 157 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Torment" SetTextColor 101 233 126 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Sorrow" SetTextColor 178 203 114 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Rage" SetTextColor 255 254 103 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Suffering" SetTextColor 255 191 107 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Wrath" SetTextColor 255 161 106 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Doubt" SetTextColor 252 135 86 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Loathing" SetTextColor 253 110 101 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Zeal" SetTextColor 255 94 94 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Anguish" SetTextColor 240 80 91 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Spite" SetTextColor 250 72 114 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Scorn" SetTextColor 239 78 243 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Envy" SetTextColor 164 111 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Misery" SetTextColor 132 89 241 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Dread" SetTextColor 141 145 254 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Essence of Insanity" SetTextColor 246 7 102 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 42 Show Class "Currency" BaseType "Essence of Horror" SetTextColor 160 6 61 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 42 Show Class "Currency" BaseType "Essence of Delirium" SetTextColor 207 9 114 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 42 Show Class "Currency" BaseType "Essence of Hysteria" SetTextColor 178 155 6 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 36 PlayAlertSound 2 42 Show Class "Currency" BaseType "Remnant of Corruption" SetTextColor 163 36 60 255 SetBackgroundColor 20 20 20 240 SetBorderColor 233 19 59 255 SetFontSize 36 PlayAlertSound 2 35 ### ----------------------------- ### currency Show BaseType "Splinter of Chayula" "Blessing of Chayula" "Chayula's Breachstone" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 88 0 179 255 SetFontSize 38 PlayAlertSound 2 5 Show BaseType "Splinter of Xoph" "Blessing of Xoph" "Xoph's Breachstone" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 210 0 0 255 SetFontSize 38 PlayAlertSound 2 5 Show BaseType "Splinter of Tul" "Blessing of Tul" "Tul's Breachstone" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 230 230 255 SetFontSize 38 PlayAlertSound 2 5 Show BaseType "Splinter of Esh" "Blessing of Esh" "Esh's Breachstone" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 0 0 254 255 SetFontSize 38 PlayAlertSound 2 5 Show BaseType "Splinter of Uul-Netol" "Blessing of Uul-Netol" "Uul-Netol's Breachstone" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 135 135 135 255 SetFontSize 38 PlayAlertSound 2 5 Show Class "Currency" BaseType "Silver Coin" "Prophecy" SetTextColor 255 102 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 38 PlayAlertSound 8 30 Show Class "Currency" BaseType "Apprentice Cartographer's Sextant" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 255 255 255 255 SetFontSize 32 Show Class "Currency" BaseType "Journeyman Cartographer's Sextant" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 254 170 0 255 SetFontSize 32 Show Class "Currency" BaseType "Master Cartographer's Sextant" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 150 0 0 255 SetFontSize 32 Show Class "Currency" BaseType "Exalted Orb" "Eternal Orb" "Divine Orb" "Mirror of Kalandra" "Exalted" "Mirror" SetTextColor 195 182 152 255 SetBackgroundColor 20 20 20 240 SetBorderColor 170 158 130 255 SetFontSize 42 PlayAlertSound 4 175 Show Class "Currency" BaseType "Chaos" "Alchemy" "Regal" "Scouring" "Regret" "Chisel" "Fusing" "Blessed" "Vaal" "Prism" "Annulment" "Binding" "Horizons" "Horizon" "Harbinger's" "Engineer's" "Ancient" SetTextColor 195 182 152 255 SetBackgroundColor 20 20 20 240 SetFontSize 36 PlayAlertSound 2 35 Show Class "Currency" BaseType "Glassblower's Bauble" SetTextColor 172 136 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 30 Show Class "Currency" BaseType "Armourer's Scrap" "Blacksmith's Whetstone" SetTextColor 148 114 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 27 Show Class "Currency" BaseType "Scroll of Wisdom" "Portal Scroll" "Scroll Fragment" SetTextColor 135 88 225 255 SetBackgroundColor 20 20 20 240 SetFontSize 25 Show Class "Currency" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetFontSize 32 ### ----------------------------- ### gems Show Class "Gem" Quality > 0 SetTextColor 27 162 155 255 SetBackgroundColor 20 20 20 240 SetBorderColor 2 112 105 255 SetFontSize 32 Show Class "Gem" BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines" "Vaal" SetTextColor 27 162 155 255 SetBackgroundColor 20 20 20 240 SetFontSize 32 PlayAlertSound 7 75 Show Class "Gem" SetTextColor 27 162 155 255 SetBackgroundColor 20 20 20 240 SetFontSize 24 ### ----------------------------- ### cards Show Class "Divination Card" SetTextColor 200 134 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 36 PlayAlertSound 14 75 ### ----------------------------- ### fishing rods, cause reasons Show Class "Fishing Rods" SetTextColor 200 134 255 255 SetBackgroundColor 20 20 20 255 SetFontSize 38 PlayAlertSound 4 75 ### ----------------------------- ### flasks Show BaseType "Granite Flask" Rarity "Normal" "Magic" SetTextColor 155 188 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 105 138 235 255 SetFontSize 42 Show BaseType "Basalt Flask" Rarity "Normal" "Magic" SetTextColor 155 188 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 105 138 235 255 SetFontSize 36 Show Class "Utility Flasks" Rarity "Normal" "Magic" SetTextColor 155 188 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 105 138 235 255 SetFontSize 32 Show Class "Flask" Rarity "Normal" "Magic" SetTextColor 155 188 255 255 SetBackgroundColor 20 20 20 240 SetFontSize 28 ### ----------------------------- ### crafting recipe physical damage >>>>>> Show Rarity = Normal BaseType "Granite Flask" Class "Utility Flasks" SetTextColor 200 134 255 255 SetBackgroundColor 20 20 20 255 SetFontSize 36 ### ----------------------------- ### maps Show Class "Map Fragments" BaseType "Divine Vessel" SetTextColor 90 144 205 255 SetBackgroundColor 20 20 20 240 SetBorderColor 54 100 146 255 SetFontSize 42 PlayAlertSound 12 45 Show Class "Leaguestone" SetTextColor 0 100 150 255 SetBackgroundColor 20 20 20 240 SetBorderColor 254 170 0 255 SetFontSize 42 PlayAlertSound 3 15 Show Class "Map" BaseType "Ancient Reliquary Key" SetTextColor 170 158 130 255 SetBackgroundColor 20 20 20 240 SetBorderColor 27 162 155 255 SetFontSize 42 PlayAlertSound 4 175 Show Class "Map Fragments" BaseType "Fragment of the Hydra" SetTextColor 130 153 107 255 SetBackgroundColor 20 20 20 240 SetBorderColor 45 89 56 255 SetFontSize 42 Show Class "Map Fragments" BaseType "Fragment of the Chimera" SetTextColor 168 67 26 255 SetBackgroundColor 20 20 20 240 SetBorderColor 150 21 84 255 SetFontSize 42 Show Class "Map Fragments" BaseType "Fragment of the Phoenix" SetTextColor 219 163 66 255 SetBackgroundColor 20 20 20 240 SetBorderColor 174 51 0 255 SetFontSize 42 Show Class "Map Fragments" BaseType "Fragment of the Minotaur" SetTextColor 150 111 87 255 SetBackgroundColor 20 20 20 240 SetBorderColor 96 68 78 255 SetFontSize 42 Show Class "Map Fragments" BaseType "Key" SetTextColor 179 102 255 255 SetBackgroundColor 20 20 20 240 SetBorderColor 77 0 153 255 SetFontSize 42 Show Class "Map Fragments" BaseType "Mortal" SetTextColor 94 168 120 255 SetBackgroundColor 20 20 20 240 SetBorderColor 46 84 57 255 SetFontSize 42 Show Class "Map Fragments" BaseType "Sacrifice" SetTextColor 183 71 71 255 SetBackgroundColor 20 20 20 240 SetBorderColor 135 48 48 255 SetFontSize 42 Show Class "Map" Rarity "Normal" "Magic" "Rare" BaseType "Lair of the Hydra" SetTextColor 47 183 120 255 SetBackgroundColor 20 20 20 240 SetBorderColor 44 223 141 255 SetFontSize 42 PlayAlertSound 3 15 Show Class "Map" Rarity "Normal" "Magic" "Rare" BaseType "Maze of the Minotaur" SetTextColor 141 99 71 255 SetBackgroundColor 20 20 20 240 SetBorderColor 190 122 77 255 SetFontSize 42 PlayAlertSound 3 15 Show Class "Map" Rarity "Normal" "Magic" "Rare" BaseType "Pit of the Chimera" SetTextColor 185 64 141 255 SetBackgroundColor 20 20 20 240 SetBorderColor 215 54 156 255 SetFontSize 42 PlayAlertSound 3 15 Show Class "Map" Rarity "Normal" "Magic" "Rare" BaseType "Forge of the Phoenix" SetTextColor 205 113 46 255 SetBackgroundColor 20 20 20 240 SetBorderColor 238 138 64 255 SetFontSize 42 PlayAlertSound 3 15 Show BaseType "Offering to the Goddess" SetTextColor 77 255 184 255 SetBackgroundColor 20 20 20 240 SetBorderColor 0 204 122 255 SetFontSize 38 Show Class "Map" Rarity "Unique" SetTextColor 175 96 37 255 SetBackgroundColor 20 20 20 240 SetBorderColor 111 60 0 255 SetFontSize 42 PlayAlertSound 3 15 Show Class "Map" Rarity "Normal" "Magic" "Rare" DropLevel >= 78 SetTextColor 191 0 0 255 SetBackgroundColor 20 20 20 240 SetBorderColor 131 0 0 255 SetFontSize 42 PlayAlertSound 3 15 Show Class "Map" Rarity "Normal" "Magic" "Rare" DropLevel >= 73 SetTextColor 254 191 128 255 SetBackgroundColor 20 20 20 240 SetBorderColor 254 170 0 255 SetFontSize 40 Show Class "Map" Rarity "Normal" "Magic" "Rare" DropLevel < 73 SetTextColor 235 228 225 255 SetBackgroundColor 20 20 20 240 SetBorderColor 215 208 205 255 SetFontSize 38 |
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that's quite sexy.
love the essence colors. stealing that! I did the same with maps (white maps white, yellows yellow, reds red. never seen any of those exotic ones, so never added them) rawr. fear me.
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" "cheerier"? I never claimed that. Any ways, here's mine. You'll notice it's much more subdued than the OP's color fest. ;-) ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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Those last two look much better :).
Remove Horticrafting station storage limit.
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lol i bet if you had a mirror and went to drop it on the ground to take the picture,
THAT is when the servers crash... probably some GGG staff person can see you dropped it, and they kill the server to be a dick ... i legit think they do stuff like that... colors dont matter... but it MAKES ME MAD when i download a filter and they put the mirror drop sound on stupid crap, and they make div cards drop sound anything else than the lamest filter sound available (cards are stupid) Last edited by CaoMengde on Sep 22, 2017, 6:55:34 AM
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]I'm still working on it. Just don't not active this league.
Forgot to regals in there. I have none Last edited by MatarInExile on Sep 22, 2017, 7:20:55 AM
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but I see some interesing palette combos in previous posts so I think I will use 'em "Je sens que je suis libre, mais je sais que je ne le suis pas” ―Emil Mihai Cioran Last edited by skrecu on Sep 22, 2017, 12:29:42 PM
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win!
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Don't understand all the hate in some comments. You are more likely to drop a mirror than ALL those orbs at once into one place, so you would never see that colorfest anyway. But some people will just complain for the sake of complaining I guess.
Awesome thread OP. I'd definitely use some of those, I used to have my own filter before as well, but now just using neversink's default stuff, which I don't understand how to edit anyway, so I don't bother. Cheers! :) Reality is an illusion, Exile.
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