Top 5 things you want GGG to change
- The root of the problem that causes desynchs
- Balance Party play vs solo play risk/reward-wise somehow. - Loot system/increase timers on loot - Spell effects/particles tune down options. Mouse button rebind option. - Fix melee, add A LOT more skill gems/options | |
1 ) Fix the crafting system and stop the bleeding of players leaving when they burn a bunch of orbs and end up with a inferior item causing them to rage uninstall.
2) Server/connection stability to stop players from leaving due to death by desync and causing them to uninstall. These two items should be the highest priority. The rest of the fixes are more in line with balancing issues. | |
" Thats never going to happen. Just so you know. | |
1: Performance, co-op is very laggy even on top tier machines.
2: Looting system, FFA is just horrible, especially for ranged. Screen is also cluttered with items. 3: DeSync, not much to say it's not great and we all want it fixed. 4: Chat spam, there needs to a limit on how many lines someone can paste per minute. 5: Death penalty, a flat 15% each death is too high IMO, a "ramp up" system would be better IMO. | |
1. Fix desync
2. FIX DESYNC 3. Increase map drops for high level characters (75+) 4. Each player has his own loot in mulitplayer games (much like in D3, yes that's one of the few things diablo did better in my opinion) 5. Give players an ingame way to post, sell, buy and search for items. I'm not even talking about an auction house here (even though I would support it), just a way to get in contact with other players other than spamming the trade chat or forums. | |
1 - That whitness when mouse over the portals.
2 - /players X IGN: Ziggro
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" Your 5 things are pretty retarded, but you can set a movement key. | |
1. Initial map drops I don't care if its a lvl 50 map so at least I can attempt to farm up through maps ....after my 150 docks run it's pretty depressing to see 1 map drop that did not result in another map.
2. Desync ...pretty sure this is Being worked on though. 3. A way to trade offline ...or some other way to trade items if an auction house is never to be implemented. It doesn't add to the fun spending 4 hours trying to sell basic items like skill gems. This isn't a qq by any means I can deal if this doesn't change it just adds hassle when currently I spend hours browsing through crap items on sale in the forums to finally come across an item just to find out the seller is offline. And that works both ways ...the only reason I don't sell in the forums is because I don't live in game to be able to actually get the item to the seller. 4. Additional content ....I know it's being worked on ...this probably would be less of an issue if the odd map would actually drop. 5. Guild microtransaction ...first being a way to create a guild in game and second to add stash tabs to guilds. I would drop 100 bucks right now if I could create a guild and buy stash tabs that my friends could share. Those are in no particular order IGN- Shaeyaena
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" The zone entrance bug is very annoying. The entrance to the Prison and Mervile’s cave exit are the worst offenders. IGN: Wrathmar * Paulie * Client
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" Actually you don't need them at all, at any level, you want them. Also, they are already in the game, if you 'need' one so bad then pay for it. " What? PvP is a combination of skill and gear. Its an ARPG, thats how it works. If you don't like that you are playing the wrong genre. " Ill keep the isometric view thank you. " Hmm, 'throw away crap' should be thrown away. This is why trade chat is so horrible. People think that other people will pay for their crap. If those are really the top 5 things for you I highly recommend other games! My 5: 1) loot options 2) desync 3) adjust balance of HP nodes in some fashion (don't have a good solution) 4) make map drops depend more on the difficulty of the mods, less about the area size / pack size mods 5) more custom skill effects in the shop! Last edited by thepmrc on Feb 26, 2013, 1:56:02 PM
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