regarding pantheon mechanics

Rory talked about, power what protects from large hits (one shots) plz for the love of god dont do D3 you dont die if you die mechanic it ruins HC.
Last edited by SaiyanSpirit on Feb 16, 2017, 3:44:11 AM
Last bumped on Feb 25, 2017, 2:53:06 AM
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and dont do anti one shot, anti rip to many small hits this would be really really bad, for the love of god dont become D3, leave some challange in the game
Last edited by SaiyanSpirit on Feb 24, 2017, 9:57:59 PM
I have nothing against one shot kills, but only if they disable experience loss. Because of some campaign bosses one shot kill, some people can't get further.

Map bosses are something else. They are not mandatory for the campaign. They are good enough to test yourself.

But the campaign should be like a journey through the adventure of wareclast, a way to lose yourself into it, and forget about the real world for just a little while.

So, please, get the campaign nicer. Defenses for everything should exist in it (again, maps are something else), and if one player loves a particular visual effect of a particular skill, GGG should allow them to play the entire game with it.

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