stealth nerf to The Scourge
" Telling that claw has 70% damage is like telling CoE has 0% damage. I already had a necro bladefall selfcaster (my profile is open) before atlas. That claw gives me more damage than a well rolled wand, and on top of that it buffs my zombies and summons wolves, which is nice. I'm not even using one of my legacy vinktar because the build is strong enough. I can't make a video because my pc is crap but you can add me in game if you don't mind seeing me like frozen when I spam BF over big pack (20-30 fps in hideout.. meh) :) | |
" 666lol666's point was that you need to get all of the minion nodes to get that bonus. If you just want increased damage, then you could just get damage nodes. Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756 |
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" 200% is doable for every minion build, but necro is better ofc " dual void battery with 10 powers (which are a lot and needs more investment than grabbing minion nodes) gives 210+210 spell damage, considering the crit and the cast speed maybe it matches the damage output of a dual scourge, and we're talking about the #1 unique wand. " Assuming perfect repentance you need 1500 STR to get 300% damage, gl getting that amount of str. the doon is even worse (2400 str needed) " I'm too lazy to do the math :) " hidden potential is a joke.. while GS needs ton of investment just for that minion nodes are not a waste because, you know, you use minions :) edit: btw this post was about a stealth nerf :D Last edited by DarkWap on Oct 21, 2016, 3:54:50 PM
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