How to slow down the Clear-Speed Meta
" and use this and in the end nothing would change d:-D*
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" Well in the end everyone would be forced into those classes and that item, instead of the vast diversity that Ascendancy Classes introduced. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. | |
" The underlined reason alone would be why it wouldn't happen. They have no way and would have no way to know it would be more fun. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. | |
I think that the problem in slowing clear speed is that bashing same rare mob for 15 secs is too static and boring, while clearing enemies with all on kill effects and encountering different mobs each screen looks way more interesting and engaging, but in the end it also gets boring because of little challenge, also one shots from mobs to counter clear speed is not a solution.
So basically i believe that fighting mobs should be also made fun, and not just killing them. It could be done with something like injury and debuffing system. I will throw two of examples- new zombies- after each 10% lost health they have 33% chance to lose a limb or chunk of flesh as a result making them less resilient or less effective in combat. armored enemies like blackguards could also lose shields after x hits or x% lost health and armor piece or off hand weapon and as a result becoming weaker. making such mobs, players gets some more interesting combat before killing them, but that's not enough since it will always happen regardless of the player input, so some extended combat system from player's side would be also interesting. Currently there are such debuffs- x% to maim, hinder, taunt, there could be more of them and they also could be conditional. For example- knocking back- when you colide mob to other mob they have 40% chance to receive stun and they lose additional 50% of your hit's damage, in this way you could use living mobs as a weapon and so on. Maybe after making these changes- making combat as interesting as killing if not more- it wouldn't be hurtful to slow down game speed in sense of game attractivity and enjoyment. |
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MS cap and make restriction for any MS skill
/thread Necropolis master craft service Necropolis My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Necropolis veiled crafting all service all crafts mods Necropolis SC master craft service Necropolis SC craft mod! Veiled crafting Service Necropolis craft PM: TreeOfDead |
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" This is a great idea, finally we found a way to loose another 20-40% of the playerbase! 10/10 German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" | |
" if its 20-40% of playerbase who enjoys mindlessly killing shit at the pace not even d3 goes (well, last time I checked on d3 anyway) and not watching for the very few dangerous situations left in the game, then by golly, I'll be jumping for joy if they leave. | |
" no MS nerf alone is not enough MS + MS skills AOE Damage in general and more multipliers Double dipping on most dots Ascendancy node power all need to be nerfed Higher HP mobs Way of soft capping DPS (reflect works) More intricate, nonhomogenous damage sources need to be introduced and even then, Im not quite sure we'd be in a good place from my viewpoint | |
" I wonder if you still jump when the servers go offline because there are not enough players left to pay the bills? German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" | |
" ah we get to the classic 'sell out' argument employed by anyone who supports selling out. eat while compromising integrity, or starve while not compromising integrity yeah, my choice is the latter - any day of the week, twice on sunday. rather die with my balls than live with them cut off. |