Prophecy ? No thanks !
Why ?
- More labyrinth - No Cadiro - T4 uniques harder to get - Chaos conversion items nerfed - Same system for masters - No option to reduce particle effects Edit: " Last edited by sucemab on May 28, 2016, 10:47:25 PM Last bumped on Jun 4, 2016, 2:14:52 PM
This thread has been automatically archived. Replies are disabled.
| |
Perma SC/HC for you then
Ancestral Bond. It's a thing that does stuff. -Vipermagi
He who controls the pants controls the galaxy. - Rick & Morty S3E1 |
|
Without it even being out yet, how does anyone know they will dislike it?
Can we at least wait for the league for moaning to commence? Censored.
| |
*stomps foot* if i cant 100% chaos conversion and get BiS in very slot i cant play the game!
| |
" More lab: Cool. Hope it is not totally RNG gated, but I fear it will be. No Cadiro: Kind of sad, yeah. T4 unique drop rates nerfed: Kind of sad, too. They should have rather nerfed the drop rates of the 1c uniques to make them be worth sth again. Chaos conversion: Needed to be nerfed. Same system for masters: Meh, don't care. No option to reduce particle effects: Indeed badly needed - I just play solo. Remove Horticrafting station storage limit.
| |
"- More Unique Builds! More potential Gameplay! More potential challenges! - No under priced uniques! No easily obtained tier one uniques! No heaping piles of unused coins! - More worthwhile uniques! More trading potential! More value to uniques! - Choas builds still completely viable! Chaos builds not entirely immune to reflect! Chaos builds less likely to be boring! - Same good old masters! Same good old crafting! Same good old fun times leveling masters! - I got nothing... Stop using Gore? |
|
Thanks XerxezBreak and Char1983 for your constructive posts.
I'm not happy with more lab because I totally hate lab. I'd prefer to get ascendency points by other way. I mean this is not POE, trap mechanic is completely wrong for an ARPG: you go in lab overlevelled by 30 and you still get massive damage. What about a super mario, a tower defense or even a tetris for the next extension ? Doesn't make any sense to me... " Way better solution indeed. " Chaos conversion was clearly OP, everyone agrees with that: ignore reflect and few monsters got chaos resist. But I would prefer to add some chaos resist to monsters and give some ways to manage reflect with other damage types or make chaos reflect affix for maps/mobs. Damage conversion is a really good mechanic, nerfing it just reduce the number of available builds. " I hate levelling masters every league. Daily rotation is a chore for me. But i guess people like it. At least make a level max master not take a slot in hidehout... " I'm not using any special effect, I set all options to min and my PC is not that bad. But the game is just unplayable in multiplayer which is sad for a multiplayer game... | |
aight, cya.
|