[Not a bug] "unaffected by shocked ground" lies! -> still affected by shocked ground

http://imgur.com/BqQY7aF

the unique boots 'Brinerot whalers' grant "unaffected by shocked ground"
but as the screenshot shows. shocked ground applies normally

pls fix :)
Last bumped on May 5, 2016, 12:13:10 AM
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Not a bug and nothing to fix. Do a search next time. You don't take the additional damage.
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Last edited by Aragorn14 on Apr 30, 2016, 10:49:13 AM
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Not a bug and nothing to fix. Do a search next time. You don't take the additional damage.


wrong.

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Raye wrote:
And to clarify, it's all intentional. You're still on shocked ground, you are affected by the ground, but the effect do not make you take more damage. This was made this way to allow co usage with other items requiring you to stand on shocked ground etc.


thank you.
so they do something completely different then the description says. On shocked ground maps, that makes it hard to notice when a shock is applied by monster. meh.
This is not a bug. They do not make you immune to shocked ground (which would prevent the debuff being applied), they make you unaffected by shocked ground - the debuff is applied, at 0% effectiveness (effectively 100% reduced effect, unmodifiable by other effectiveness modifiers). This is correct behaviour.
But admittedly bad descriptive text...
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Mark_GGG wrote:
unaffected by shocked ground - the debuff is applied, at 0% effectiveness (effectively 100% reduced effect, unmodifiable by other effectiveness modifiers).


oh, interesting! so this might be off topic, but mechanic wise I got a question:
since shock does not stack (anymore) and standing on shocked ground gives 0% effectiveness, does "unmodifiable by other effectiveness modifiers" mean shock applied from a monster hit is immediately overridden by the 0% effectiveness shock from standing shocked ground?
so standing on shocked ground with Brinerot whalers makes one "almost" immune to shock?

ty for your answers
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PopeJo wrote:
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Mark_GGG wrote:
unaffected by shocked ground - the debuff is applied, at 0% effectiveness (effectively 100% reduced effect, unmodifiable by other effectiveness modifiers).


oh, interesting! so this might be off topic, but mechanic wise I got a question:
since shock does not stack (anymore) and standing on shocked ground gives 0% effectiveness, does "unmodifiable by other effectiveness modifiers" mean shock applied from a monster hit is immediately overridden by the 0% effectiveness shock from standing shocked ground?
so standing on shocked ground with Brinerot whalers makes one "almost" immune to shock?

ty for your answers


No? shocked ground and shocked are 2 separate mechanics with the same end result.
Shock requres a hit to apply it to you character and it'll be there for the duration
Shocked ground effects your character only when you are in it

Same with burning ground burning you, and hits igniting you causing you to burn
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lagwin1980 wrote:
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PopeJo wrote:
"
Mark_GGG wrote:
unaffected by shocked ground - the debuff is applied, at 0% effectiveness (effectively 100% reduced effect, unmodifiable by other effectiveness modifiers).


oh, interesting! so this might be off topic, but mechanic wise I got a question:
since shock does not stack (anymore) and standing on shocked ground gives 0% effectiveness, does "unmodifiable by other effectiveness modifiers" mean shock applied from a monster hit is immediately overridden by the 0% effectiveness shock from standing shocked ground?
so standing on shocked ground with Brinerot whalers makes one "almost" immune to shock?

ty for your answers


No? shocked ground and shocked are 2 separate mechanics with the same end result.
Shock requres a hit to apply it to you character and it'll be there for the duration
Shocked ground effects your character only when you are in it

Same with burning ground burning you, and hits igniting you causing you to burn
This is incorrect (except for the last bit).

Burning Ground and Ignite are indeed different, hence the ground effect not being called "Ignited ground". However, Shocked Ground is a Shock (and Chilled Ground is a Chill).

The answer to PopeJo's question is that if you have a Shock from Shocked Ground, and a Shock from being hit by lightning damage, then only one of them is ever in effect at a given time - the one with the stronger effect. Thus if you have a 100% effectiveness Shock from damage, and a 0% effectiveness Shock from Shocked Ground, then the 100% one will be active, and the 0% one will be inactive.

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