Dear GGG, I have a small request in the name of a wider public

Dear GGG,

All I'm asking is an itsy bitsy check box in the graphics options menu to turn off particle effects (leaves, bugs, shiny glowing things in shipgraveyard, poison arrows particle effect, etc). It would mean a rough 15 fps boost for me in many areas and for some people it could mean the switch button between an unplayable and an enjoyable game.

Is there any intention for implementig such feature?

Thank you for your attention.

I can't say for sure, but optimizing performance is something I'd expect them to focus on during the later stages of development. In my opinion, there's still a lot more that needs to be done at this point.
+1

Shouldn't be too hard to implement. Let us turn off the eye candy for now and leave the advance performance optimization for later.
I would like this very much. I pretty much always prefer smooth movement over detailed graphics.
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szesan wrote:
Dear GGG,

All I'm asking is an itsy bitsy check box in the graphics options menu to turn off particle effects (leaves, bugs, shiny glowing things in shipgraveyard, poison arrows particle effect, etc). It would mean a rough 15 fps boost for me in many areas and for some people it could mean the switch button between an unplayable and an enjoyable game.

Is there any intention for implementig such feature?

Thank you for your attention.



I am absolutely in favor of this. As well as being able to turn off the water effects and just have it be stagnant. Would give a huge boost to performance and allow lower end users to enjoy the game that much more.

More options to turn down the graphics would be great.
From my past experience of betas the graphics options tend to only become fully enabled much later on closer to release. Thing is they need everyone to be operating on as close to a similar stress level as possible (Hardware wise) if everyone is using different rigs (unavoidable) and all using completely different GFX setups it becomes hard for them to pinpoint potential issues.

They know that allowing people to turn them off will definately improve performance, so that doesnt need testing, what needs testing is if all their effects work correctly, dont cause bugs/slowdown etc... which they wont know if everyone switches them off.

This is a true beta folks not a free play prerelease jolly.
I understand the 'don't focus on graphics till release' thing due to the costs involved, but FPS > prettiness any day. Except shadows those are really pretty I always have those on <3
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This should definitely be a part of the beta! That stuff needs to be tested too.

I feel so privileged now because I have a pc capable of just running anything for the first time ever:) But I remember how it was to try and get ever single possible extra frame.
I agree this would be a good idea i normally play it on my pc which runs it fine and i love the extra little details like leaves and little floaty thing like in the ship grave yard but last night i had to paly it on my gf's laptop and those things lag it heavily, i died many times
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RodHull wrote:
From my past experience of betas the graphics options tend to only become fully enabled much later on closer to release. Thing is they need everyone to be operating on as close to a similar stress level as possible (Hardware wise) if everyone is using different rigs (unavoidable) and all using completely different GFX setups it becomes hard for them to pinpoint potential issues.

They know that allowing people to turn them off will definately improve performance, so that doesnt need testing, what needs testing is if all their effects work correctly, dont cause bugs/slowdown etc... which they wont know if everyone switches them off.

This is a true beta folks not a free play prerelease jolly.


But if someone is trying to test and they absolutely know their hardware can't run the game, wouldn't it be better to actually give them a chance to play with the low settings - to see how the low settings works with their lower end systems? Maybe just disabling one thing isn't the fix, maybe certain other things are what is causing the FPS problems and this would help uncover it.

I see nothing in this post where the person wanted these options for prerelease jolly.

Mechanics and balance issues can still be tested much better when FPS and playability is higher.
Last edited by Pu1pFriction on Jan 12, 2012, 6:45:51 PM

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