The Slut MoM: Proof of Concept

We all know about MoM builds, and aurasluts. So here's a slutty MoM proof of concept.

Become tanky, so no one else has to.

1) MoM + (Any build) Party members with MoM.
2) Vigilant Strike + Some method of generating end charges
3) Conduit
4) Corrupted Mindspiral
5) The Vigil + 2x Spirited
6) The Aylardex + Some method of generating a large number of power charges (preferably 6 and up)

Damage mitigation:
MoM = 30% of damage sent to mana (this is the party level of mitigation)
The Aylardex (Example, 9 charges for a staff crit with Hege Era) = 39%
Medium Corrupted Mindspiral = 43% damage sent to mana
Party only: One Mindspiral or source of regen/damage gained as mana
Arctic Armor: 13% less.

Base End charges for party = 12% reduction to phys

Mana boosts:
Spirited Rally - 20%
With Mind Spiral - 30% (This is your party's mitigation)
Any other source - eg. Regen, Victario's Flight, Corruptions, extra spirited rally etc.

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No one will run out of mana and will receive free mitigation, including stationary casters.


Example party member; 0% phys damage mitigation.
Equation for damage taken; ((1-end charge)*(1-fortify%)*(1-arctic%)dmg*(1-%MoM)
Equation with everything up; dmg taken = (((1-0.12)*(1-0.2)*(1-0.13))dmg)*0.7 = 0.428736 DMG
Effective Physical Damage Reduction; 1-((((1-0.12)*(1-0.2)*(1-0.13))dmg)*0.7) = 57.1264%

Against a hit of 5,000 damage; The player will only take 2143.68 damage to HP, provided their mana is sufficient

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Example party member; 75% ele resistance
Equation for damage taken (non-fire); ((DMG*(1-0.75))*(1-fortify %))*(1-%MoM)
% Total damage taken : 14%
Reults for 5,000 elemental damage; ((5000*(1-0.75))*(1-0.2)*0.7) = 700 damage to HP, provided their mana is sufficient.


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Example Slut MoM with 0% phys mitigation and 4 end charges (templar tree);
Equation for damage taken; ((1-end charge%)*(1-fortify%)*(1-arctic%)dmg*(1-%MoM-%num Power Charge-Mindspiral corruption)
% Phys dmg taken maxed out; ((1-0.16)*(1-fortify%)&(1-0.13)DMG*(1-0.3-0.09-0.04)= 33.32448%
% Damage reduction; 1-(((1-0.16)*(1-0.2)*(1-0.13)DMG*(1-0.3-0.09-0.04))= 66.67552%

Example with 5,000 Phys Damage
((1-0.16)*(1-0.2)&(1-0.13)*5000*(1-0.3-0.09-0.04) = 1666.224 Damage Taken to HP, provided their mana is sufficient.

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If you see an error with calculation, please point it out.

Provided your party has a 10% mindspiral or some other way of getting 10% mana gained when hit, they will not lose any mana.


Trees coming soon
Last edited by ihasmario on Dec 16, 2015, 7:23:12 PM
Fortify is multiplicative with Endurance Charges btw: Endurance Charges grant Physical Damage Reduction, whereas Fortify is Reduced Damage Taken. Different steps.
Last edited by Vipermagi on Dec 16, 2015, 1:09:09 PM
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Vipermagi wrote:
Fortify is multiplicative with Endurance Charges btw: Endurance Charges grant Physical Damage Reduction, whereas Fortify is Reduced Damage Taken. Different steps.


Amended, thanks.

Let me know of any other errors (for example, if fortify and AA take place at the same time)

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