[2.1] Making builds for everyone! Come and check it out!

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nomis01 wrote:
I posted and you didnt make any changes to it. You suggested a phys weapon instead and it didnt work out.


oh... well, in that case, go for your life :P
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
bumpin
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
moop
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
bumping, but ima sleep, its almost 6am :P goodnight exiles!
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
Alright, I have a build that I have been working on optimizing for quite some time and still find myself losing traction once I hit maps. Looking for some ideas to make it a little stronger. Suggestions, tree changes, anything is welcome.

A Tri-Element Discharge Scion. I call her TEDS =D.

I prefer to use a staff as a weapon and, as such, I am pretty much forced into the Cyclone skill to make it work (though in reality, I quite hate the skill). My main skill setup is therefore: [Cyclone - Cast on Crit - Discharge - Power Charge on Crit - +2]
I also roll with a [Blasphemy - Warlord's Mark - Poacher's Mark] setup to generate Endurance and Frenzy charges.

I would also prefer to not have to rely on uniques, as I generally play self-found.

Here is my current tree:

https://www.pathofexile.com/passive-skill-tree/AAAAAwAAOygDlm49YEO-gIMJb57KSpykUUxfsIcTrEebtXcHfVvDOipNJIs_Jw-rSsgWv26qtfI1kngN_o_YvcAa_gqpbvJFtz5343loQYcB3D_8-eiE2ehmgsdHfgixKPq9NpituJNlTRzcvqfr7jLRmuCnCEVHRZ3a3Y9GwGZTUhNxm6EEs16lRY4YaqIAWK77i3gv4XN85Zo7WAef34Kb73zsOIV7ZlSUb3IPWfNxhe1E8xFKLryasULVi0Fyp6XJZ4TFbzuPGiaVYeI=

In its current iteration, the tree is trying to make use of Armour/Evasion, as the pure armour version I played previously died constantly. Therefore, I am willing to change to any mitigation type to make this work.

I would like it to be Hardcore viable, but I'm finding it quite hard to find enough life, crit, relevant damage nodes, and meet the Strength/Dexterity/Intelligence of the diverse gems I'm required to use to make this work.
"
UndeadFish9 wrote:
Alright, I have a build that I have been working on optimizing for quite some time and still find myself losing traction once I hit maps. Looking for some ideas to make it a little stronger. Suggestions, tree changes, anything is welcome.

A Tri-Element Discharge Scion. I call her TEDS =D.

I prefer to use a staff as a weapon and, as such, I am pretty much forced into the Cyclone skill to make it work (though in reality, I quite hate the skill). My main skill setup is therefore: [Cyclone - Cast on Crit - Discharge - Power Charge on Crit - +2]
I also roll with a [Blasphemy - Warlord's Mark - Poacher's Mark] setup to generate Endurance and Frenzy charges.

I would also prefer to not have to rely on uniques, as I generally play self-found.

Here is my current tree:

https://www.pathofexile.com/passive-skill-tree/AAAAAwAAOygDlm49YEO-gIMJb57KSpykUUxfsIcTrEebtXcHfVvDOipNJIs_Jw-rSsgWv26qtfI1kngN_o_YvcAa_gqpbvJFtz5343loQYcB3D_8-eiE2ehmgsdHfgixKPq9NpituJNlTRzcvqfr7jLRmuCnCEVHRZ3a3Y9GwGZTUhNxm6EEs16lRY4YaqIAWK77i3gv4XN85Zo7WAef34Kb73zsOIV7ZlSUb3IPWfNxhe1E8xFKLryasULVi0Fyp6XJZ4TFbzuPGiaVYeI=

In its current iteration, the tree is trying to make use of Armour/Evasion, as the pure armour version I played previously died constantly. Therefore, I am willing to change to any mitigation type to make this work.

I would like it to be Hardcore viable, but I'm finding it quite hard to find enough life, crit, relevant damage nodes, and meet the Strength/Dexterity/Intelligence of the diverse gems I'm required to use to make this work.


Helloooo :) I have made the tree more hardcore friendly, without skipping damage and crit :)

https://www.pathofexile.com/passive-skill-tree/AAAAAwAA2E2UoNpiaHQYVvnogsdBhyj6tz6YrbiT_goc3PJF2L3r7o8aOuE1kjLRmuCnCKZX_o-18kVHRZ3a3Y9GTeN4DcBmU1ITcZuhwBoEs16lRY4YaqlubzuiAFiu-4t4L3fj4XN85QHcmjtYB4TZn9-Cm0d-qZTvfOw4vTaHaoV7ZU2QbGZUvqepJ5RvhO9yD9rBWfNxhXTt7USsqvMRBS1KLryacqmxQnrv1YtBcvcyxPanpclnkn2vp9wjHM6YbytQ5c8Nzf5U6hh2rM9-rY346xRx2XyCB_JBGjiQVScv8B8=

AS for gear, im sure you already have things in mind :) the tree is what i was worried about mostly :P

As for the 6l setup, you also seem to have that set in motion :)

So, i mostly just fixed the tree :) let me know what you think!
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
Interesting.

I was strongly set on getting to Shadow area because it provided me with the Dexterity requirement, but it probably wasn't helping as much as I thought. This gives me ideas.

Thank you for the input. I'm going to mess around with the tree a little more.
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UndeadFish9 wrote:
Interesting.

I was strongly set on getting to Shadow area because it provided me with the Dexterity requirement, but it probably wasn't helping as much as I thought. This gives me ideas.

Thank you for the input. I'm going to mess around with the tree a little more.


more then welcome buddy!
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
boobies and bumps.
Twitch: twitch.tv/slayertip

Helping people with their builds, its somewhat a hobby, and a passion of mine, so don't be shy!

https://www.pathofexile.com/forum/view-thread/1715639 <--- Build help forums thread thingy.
This may seem rather odd but what's the best build(s) that uses a BBBBGG six link skill setup, is good for farming with fast clear speed and is relatively cheap? I don't care which class it is.
Well hello Mister Fancypants. Well, I've got news for you pal, you ain't leadin' but two things right now: Jack and shit... and Jack left town.
Last edited by Dhrakken on Feb 3, 2016, 4:31:24 PM

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