One-off class reset request in light of Ascendancy expansion (@GGG)

(Yeah, another thread. Go figure. I thought it was appropriate.)

The only real problem I see with Ascendancies is, as I have already explained previously in other threads, that it completely screws over people who have ready and functioning builds in one class currently (example: lvl 85 Max Block Marauder) and would like to get an Ascendancy that does not belong to their class (Example: Duelist 100% spell block). However, they have no high level Duelist to jump their build over to, and thus are either forced to level back up or play a worse version of their build than what is possible. Of course, this only affects people in permanent leagues who care enough to want to play as optimally as possible to them.

Although I do not agree that "class specific subclasses are THE DEFINITIVE ONLY WAY for the game to progress" like most of the GGG eulogists claim (I mean, the game has been progressing for years with one shared tree, why are they suddenly necessary now) I will humour their baseless argumentation for a little bit and say the following:

So, if we do assume that the solution of a class being able to access other classes' Ascendancies via pathing into their starting position is bad then...

...then what about a one off Full reset? Instead of just a passive tree reset, logging into an existing character after Ascendancy goes live alerts you to the option that, due to the new class-specific rebalance, you get this one-off chance to reset the following things about your character: their Class, Passive tree and Bandit choices.

Therefore, standard players can make an educated choice about which class would be the best for their build in the new expansion, and temp league players/people who want to make new characters still get their class-locked specialisations and class identity (which I personally find unnecessary, but eh).

Spoiler
Hint: if you are not OK with any of the two solutions, then you're just a person who wants to see others suffer and not a person who "is concerned with game balance" - because the second solution does not even touch balance AT ALL.
Still waiting for GGG to admit that they made mistakes and actually work on fixing them.

You'll find me when pigs start flying.
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Of course, this only affects people in permanent leagues who care enough to want to play as optimally as possible to them.
That should read: Of course, this only affects people in permanent leagues who care enough to want to play as optimally as possible but haven't played enough to make characters in different classes so they can switch a build to another class when every character gets a full respec.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
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mark1030 wrote:
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Of course, this only affects people in permanent leagues who care enough to want to play as optimally as possible to them.
That should read: Of course, this only affects people in permanent leagues who care enough to want to play as optimally as possible but haven't played enough to make characters in different classes so they can switch a build to another class when every character gets a full respec.


They can't play other characters because their level 100s are just too OP.

What happens going forward OP when GGG changes ascendancy classes or adds new ones, you want free ones then too?
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
So yeah, I guess I am someone then who likes to see others suffer.

Honestly, I don't care that much, but "old" players have enough advantages over new players already. Levelling to 85 doesn't take that long, even as a casual player. Also gives you the chance to see all the subtle changes that have happened to acts 1-4. And you have to run Normal and Cruel to a certain extent again anyways to find the doors for the labyrinth.

Also, a Marauder called Bryjanna? A Witch called Thearion? Oh, yeah, well, you probably did never care about character names in the first place.
Remove Horticrafting station storage limit.
Letting us convert a high level character into the class of our choice doesn't solve all of the problems.

I have a 90+ of every class, except Templar and Shadow. Outside of races I don't make Templar or Shadow. I dislike the Shadow's posture, and as for the Templar, I don't want to stare at old man naked scraggly legs all day.

I'm going to be a little peeved if Templar becomes the optimal class for totem builds.

Unless someone gives the old man some pants.
Never underestimate what the mod community can do for PoE if you sell an offline client.
I think a lot of players (myself included) simply don't like to be forced into characters whose flavor don't match the build's flavor (or at least the player's view of these flavors).

For example, I am building a character for a block with Aegis Aurora build. It would feel really weird having to play it as a duelist, as I am going to completely disregard evasion rating and am going to use a lot of energy shield.

If there isn't a good Templar subclass for the build, I will simply ditch it. And the issue is : I'll probably ditch most of my characters after that patch, a few of which I really don't want to.
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mark1030 wrote:
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Of course, this only affects people in permanent leagues who care enough to want to play as optimally as possible to them.
That should read: Of course, this only affects people in permanent leagues who care enough to want to play as optimally as possible but haven't played enough to make characters in different classes so they can switch a build to another class when every character gets a full respec.


Or simply that they do not have ENOUGH such characters. For example, I have one high level Duelist, and I can see at least two of my builds which I would like to switch to the Duelist for two of his different subclasses.

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Char1983 wrote:
So yeah, I guess I am someone then who likes to see others suffer.

Honestly, I don't care that much, but "old" players have enough advantages over new players already. Levelling to 85 doesn't take that long, even as a casual player. Also gives you the chance to see all the subtle changes that have happened to acts 1-4. And you have to run Normal and Cruel to a certain extent again anyways to find the doors for the labyrinth.

Also, a Marauder called Bryjanna? A Witch called Thearion? Oh, yeah, well, you probably did never care about character names in the first place.


Levelling ONCE doesn't take that long. Doing it for 10 different builds takes way too long. Also name change is too problematic and doesn't really matter anyway. Names don't affect balance or gameplay. You're just grasping at straws to find things to say against this.

Also, what advantages are you talking about exactly? Are you salty about legacy items or something? Those have nothing to do with this thread. Wanting people to be punished when there can be a solution to their problem that doesn't affect you shows that all you are is just a spiteful child.

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goetzjam wrote:

What happens going forward OP when GGG changes ascendancy classes or adds new ones, you want free ones then too?


If they are so radical that you cannot play your previous build on your class at all (example, you were using a duelist for the permanent fortify but GGG decides that this is more appropriate to the Templar and so switches Ascendancies over) then yes. Otherwise of course not, minor changes or adjustments have always happened to the tree shifting the balance. What we're talking about here is much more radical changes.
Still waiting for GGG to admit that they made mistakes and actually work on fixing them.

You'll find me when pigs start flying.
Last edited by PrimordialDarkness on Nov 25, 2015, 7:33:02 AM
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Levelling ONCE doesn't take that long. Doing it for 10 different builds takes way too long. Also name change is too problematic and doesn't really matter anyway. Names don't affect balance or gameplay. You're just grasping at straws to find things to say against this.


So what you are saying is that you like playing different builds (have 10 characters) but you don't like it so much that you actually want to play different characters, you just want to play what you played before? Hm. That sounds weird. Then again, what do I know. I am just a spiteful child and love seeing people suffer, you know?

Seriously, just be creative.

Also, character names do matter. At least, they do to me. Re-leveling doesn't matter. To me. Your point of view is no more valid than mine.
Remove Horticrafting station storage limit.
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Levelling ONCE doesn't take that long. Doing it for 10 different builds takes way too long. Also name change is too problematic and doesn't really matter anyway. Names don't affect balance or gameplay. You're just grasping at straws to find things to say against this.
And this is where you lost me. You're not going to have to do it 10 times because your 10 builds will be spread out among several classes. You're not going to take all those builds and convert them all to the same class. Each one you switch to another class frees up whichever class you used to be.

That and it seems unlikely you're going to play all 10 builds before the next reset. I started deleting characters that weren't in the 80s because I already have most of my characters sitting around unspec'd. If you got enough time to play 10 builds at a time, it should be pretty easy for you to make new ones. Especially since new skills and items will change your builds anyway.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
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mark1030 wrote:
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Levelling ONCE doesn't take that long. Doing it for 10 different builds takes way too long. Also name change is too problematic and doesn't really matter anyway. Names don't affect balance or gameplay. You're just grasping at straws to find things to say against this.
And this is where you lost me. You're not going to have to do it 10 times because your 10 builds will be spread out among several classes. You're not going to take all those builds and convert them all to the same class. Each one you switch to another class frees up whichever class you used to be.

That and it seems unlikely you're going to play all 10 builds before the next reset. I started deleting characters that weren't in the 80s because I already have most of my characters sitting around unspec'd. If you got enough time to play 10 builds at a time, it should be pretty easy for you to make new ones. Especially since new skills and items will change your builds anyway.


Pretty much this.


Spoiler
What happens going forward OP when GGG changes ascendancy classes or adds new ones, you want free ones then too?


"
If they are so radical that you cannot play your previous build on your class at all (example, you were using a duelist for the permanent fortify but GGG decides that this is more appropriate to the Templar and so switches Ascendancies over) then yes. Otherwise of course not, minor changes or adjustments have always happened to the tree shifting the balance. What we're talking about here is much more radical changes.


Nothing is going to stop you from playing your build on your previous class. While another might look more appealing now due to this or that reason your build should still function on its current class. Lets look at scion for example, while its too early to know what bonuses she gets your SRS build (idk if you have an SRS build, its just an example) won't get the sick necromancer bonuses from the witch start, but you still have the gear, jewels, ect to make the build work and a scion start might give you a different approach\power.


Ultimately its too early to tell and going forward I would hate for GGG to do this after the expansion and if they do it for the expansion I think they will be put in this rut where too many players will complain that they did it once so people would then know they can do it every time after.


If it were up to me I'd allow for you to change this, but it wouldn't be free it would be a recipe requiring regrets, even then it would have to be limited to a perm league only recipe as we don't want people leveling as one thing and playing something COMPLETELY different. Imagine leveling as a templar just to switch to a ranger :P

So something like 100 regrets for a class change (limited to perm leagues) and 50 regrets for (future) ascendancy changes (again limited to perm leagues)
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

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