Synergy between uniques, gems or nodes and Ascendancy classes

-Inquisitor (templar)

Pious Patch & Sanctify: Buffs on Damage, Mana Cost and Immunity to Elemental Status Ailments over CG and chance to gain CG on kill and when hit // Uniques: Gifts from Above creates CG on crit, or Zahndethus' Chest for CG on block.

-Deadeye (Ranger)

Powerful Precision: Chance to pierce based on distance with the enemy (100% at close range) & crit strike chance increased by Arrow pierce chance // Uniques: Drillneck for increase your damage per arrow pierce chance (both effects will stack?) and then Chin Sol bow benefits of the close range for increase the damage and crit.

Raider (Ranger)

Avatar of Onslaught & Rapid Assault: insane defensive buffs and extra attack speed when Onslaught buff is active // Uniques: a lot of uniques like Death Rush, Daresso's chest or the offhand Relentless Fury grants this buff.

-Assassin (Shadow)

Deadly & Unstable Infusion: Crit buffs based on Power Charges // Uniques: Void Battery (dual!).

-Necromancer (Witch)

Beacon of Corruption: Minions spread a Caustic Cloud on death dealing 10% of max life as Chaos dps // Uniques: Mon'tregul's Grasp (dual?) + Minion Instability for awesome explosion damage when your zombies dies in LL.

Gladiator (Duelist)

Blood in the Eyes & Gratuitous Violence: awesome buffs against bleeding enemies // Uniques: Jack the Axe, Atziri Disfavour and Bloodlust.

EXTRA:

-Slayer (Duelist)

Bane of Legends: 40% Increased damage against Rare/Unique monsters // Uniques: Headhunter for 60 to 70% inc damage against Rare monsters (nothing special, i know).
My Low Life nonShav's/Solaris guide -> https://www.pathofexile.com/forum/view-thread/1192209/page/1/
Last edited by robotamen on Nov 22, 2015, 8:58:37 PM

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