Any filters that only hide white items?

Are there any loot filters that only filter out white gear?
Probably, but it's easier to make one than look for it.

Spoiler

# Show important item classes

Show
Class "Quest Items"
SetBorderColor 74 197 28

Show
Class "Currency"

Show
Class "Gem"
Quality > 0
SetBorderColor 0 128 128
PlayAlertSound 3

Show
Class "Gem"

Show
Class "Map"

Show
Class "Flask"

Show
Class "Divination Card"
PlayAlertSound 3

Show
Class "Jewel"
Rarity = Normal
SetBorderColor 200 200 200

Show
Class "Jewel"
Rarity = Magic
SetBorderColor 136 136 242

Show
Class "Jewel"
Rarity = Rare
SetBorderColor 255 255 119


# Show border around items with valuable socket groups

Show
LinkedSockets >= 5
Rarity = Normal
SetBorderColor 200 200 200

Show
LinkedSockets >= 5
Rarity = Magic
SetBorderColor 136 136 242

Show
LinkedSockets >= 5
Rarity = Rare
SetBorderColor 255 255 119

Show
Sockets = 6
Rarity = Normal
SetBorderColor 200 200 200

Show
Sockets = 6
Rarity = Magic
SetBorderColor 136 136 242

Show
Sockets = 6
Rarity = Rare
SetBorderColor 255 255 119

Show
SocketGroup RGB
Rarity = Normal
SetBorderColor 200 200 200

Show
SocketGroup RGB
Rarity = Magic
SetBorderColor 136 136 242

Show
SocketGroup RGB
Rarity = Rare
SetBorderColor 255 255 119


# Show border around stone hammers

Show
BaseType "Stone Hammer" "Rock Breaker" "Gavel"
Rarity = Normal
SetBorderColor 200 200 200

Show
BaseType "Stone Hammer" "Rock Breaker" "Gavel"
Rarity = Magic
Quality >= 12
SetBorderColor 136 136 242

Show
BaseType "Stone Hammer" "Rock Breaker" "Gavel"
Rarity = Rare
Quality >= 12
SetBorderColor 255 255 119


# Show magic, rare and unique items

Show
Rarity > Normal


# Hide whites above specified item level

Hide
ItemLevel > 10



There, done, just set above which item level do you want it to start hiding whites.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Hiding all white item is bad, lave all RGB linked items , 6 socket items , 20quality items, and maps
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
Last edited by kamil1210 on Nov 16, 2015, 12:18:14 PM
"
raics wrote:

There, done, just set above which item level do you want it to start hiding whites.


Thank you very much! The filter you posted is perfect! :)

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