Marauder start
I'm just beginning the game .. I would not want to alienate her ..
I collected a few things, but do not quite know how to combine them .. I use the first 9 .. thanks in advance for your help. My passive skill: https://www.poebuilder.com/character/AAAAAgEAWGPG2BtFPfyMz_ZIXz8UIO8OUEfkUX_jMfvrCTkOCZaXeQ== | |
First,decide what you wish your character to be.Look at these builds:
https://www.pathofexile.com/forum/view-thread/740906 and pick some for you,pay attention especially to those marked as 'budget','cheap' etc About your current tree - don't know where you're heading,but those strength node below your Marauder is rather poorly spent.I'd use starting +16% melee damage,or 0,8% life regeneration,and go down to strength node from Warlord's Blood. | |
OK, thats ok.
I think I'll go in the direction ground slam.. pls tell me what is beter for my : or | |
If you want to be GroundSlammer,in my opinion best option is permastun build which utilizes 2h mace and Ground Slam skill to keep enemies inactive,act bosses included.As a support,single-target skill it uses Heavy Strike,and Leap Slam as a mobility tool.
You need to well understand stun mechanic,so check this: http://pathofexile.gamepedia.com/Stun Long story short - such build wants to deal really high damage hits as often as possible,the best without negative modifiers to damage. So,back to your question about helmets - if you will decide to build permastunner Groundslammer then Ezomyte Peak will suit it the best because of that extra 20% damage.It's downside 'can't evade' doesn't matter,as such build takes Unwavering Stance anyway,and properly created won't allow enemies to make a singe swing at it. Last edited by MasterBLB on Sep 20, 2015, 10:13:28 PM
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Is better :)
My grand slam at my 40lvl has more than 1,300 damage. Life over 1600. a few things with my equipment: |