PoEs Greatness

I understand why people are scared of casualification, but if a change that makes it 0.01% more casual-friendly is something that upsets people then they must really like it difficult!

Our balance isn't perfect. Some things are occasionally too hard. Others are occasionally too easy. We'll continue to change stuff based on feedback and data. Sometimes a few items may get more common, but that's due to them being really inaccessible.

grant_m: I'm trying!
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