RIP'd in tempest, didn't even see myself die

Playing in lockstep mode i get the "freeze" for 5-15 seconds. If a disconnect doesn't occur my game races all actions to catch up. Fortunately, i was in farm environments and in no real danger. When i'm on hardcore that's the longest time of my toons life.

I thought when lockstep was implemented, if a packet drop occurred all actions completely stopped until catch up occurred. Not dozens of interractions racing to catch up to real time.
There comes a time thief when jewels cease to sparkle, gold loses it's luster, throne room becomes a prison, and all that's left is a father's love for his child. - King Osric
Bootcamp?
** Asus Crosshair TUF Gaming x570-Plus, Ryzen 3900x, Corsair H100i AIO, TridentZ 128GB DDR4, RX6900XT, 48" 4K Samsung 3d & 56" 4k UHD **

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