Interaction between dodge and evasion

I still don't understand how evasion and dodge interact with each other.

I know that evasion is entropy based and dodge is pseudo random.

Does dodge increase the evasion chance like this(?):

new chance to evade = 1 - (1- chance to evade) * (1- chance to dodge)

and you get your entropy system with this new chance to evade.

Or is dodge rolled before / after the evasion roll(?):

Let's say you get a few hits your entropy counter is above 100 and you would normally get a hit. You now got a x% chance to dodge this hit.

OR

For every hit you get a x% chance to dodge: If you dodge it, it is not added to the entropy counter; if you don't, it is added.

Evasion occurs first. If you Evade an Attack, then that's that, nothing more happens.
If the Attack passes its Accuracy check, then Dodge is rolled as an entirely separate roll.
I am stupid. I just realized that it's completely irrelevant which one is rolled first.

Let's say:
x = chance to evade
y = chance to dodge

chance to avoid attack would be :

if evasion is occurred first:

x+(1-x)*y

if dodge occurred first:

y+(1-y)*x

these two formulae are equivalent:

x+(1-x)*y = x + y - x*y = y+(1-y)*x



._. shoot me.
It is technically relevant because Evasion is entropy-based, but in practical terms it's all the same shit yes :P With 20% Evasion and 25% Dodge, it doesn't matter if you multiply by 0.8 or by 0.75 first.

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