Interaction between dodge and evasion
I still don't understand how evasion and dodge interact with each other.
I know that evasion is entropy based and dodge is pseudo random. Does dodge increase the evasion chance like this(?): new chance to evade = 1 - (1- chance to evade) * (1- chance to dodge) and you get your entropy system with this new chance to evade. Or is dodge rolled before / after the evasion roll(?): Let's say you get a few hits your entropy counter is above 100 and you would normally get a hit. You now got a x% chance to dodge this hit. OR For every hit you get a x% chance to dodge: If you dodge it, it is not added to the entropy counter; if you don't, it is added. | |
Evasion occurs first. If you Evade an Attack, then that's that, nothing more happens.
If the Attack passes its Accuracy check, then Dodge is rolled as an entirely separate roll. | |
I am stupid. I just realized that it's completely irrelevant which one is rolled first.
Let's say: x = chance to evade y = chance to dodge chance to avoid attack would be : if evasion is occurred first: x+(1-x)*y if dodge occurred first: y+(1-y)*x these two formulae are equivalent: x+(1-x)*y = x + y - x*y = y+(1-y)*x ._. shoot me. | |
It is technically relevant because Evasion is entropy-based, but in practical terms it's all the same shit yes :P With 20% Evasion and 25% Dodge, it doesn't matter if you multiply by 0.8 or by 0.75 first.
|