Would you prefer this game to be based on player skill instead of random events?
This argument is silly.
It is random, but you are capable of stacking the deck. " You can stack the odds through stacking evasion, and selecting the right nodes. Also bosses seriously telegraph their attacks, so you can manually (through skill) avoid their main attacks. " all of these the odds can be improved upon through gearing and skill nodes. YES, it is random, but you can stack the odds. " This is like #3, but you completely influence this through skill rotation, weapon selection, character build, and gems/support arrangement " This is intended to be mainly random, it is not a MMO. You can still stack the odds by wearing IIR gear and rolling your maps correctly. " You're not doing it right. 6. Passive tree, With the addition of jewels I don't see how this is random. Toss some alts/augs at the jewel and then use a regal when you get the right combos. This is really simple, additionally there are plenty of guaranteed uniques available upon playthrough. Besides the entire game can be played without ever using jewels. " No. Other ARPGs do not have the same type of end-game. You play through the game, beat the last boss on the hardest difficulty and that is end-game. " TL:DNR Work is hard, especially for people with an exaggerated sense of entitlement. |