Freezing Pulse



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Balance & Design
Last bumped on Aug 28, 2017 12:54:59 AM
0.9.5 feedback below this post

I'll be back in the office tomorrow after my break, and will get that fixed right up. must be referring to the wrong stat set.

UPDATE: fixed
Path of Exploits is dead :) Long live Path of Exploits!! - Skräcken
Last edited by Mark_GGG on Jan 4, 2012 6:14:10 PM
All feedback after this point is for 0.9.6.
Balance & Design
Feedback after this point is for 0.9.7
Balance & Design
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I've been using this since the 0.9.9 update. This combined with Added Lightning Damage has been devastating in Act 2 normal. But there is one problem that Kldran mentioned. There are times when it snags on objects in the game world that other spells don't. For example, there are times when I can fire Ice Spear just fine past the corner of some obstacle, but Freezing Pulse just dies at the obstacle.
That's because freezing pulse is a significantly larger object in the game world than ice spear. It also hits more monsters due to it's extra size than ice spear would.
Path of Exploits is dead :) Long live Path of Exploits!! - Skräcken
"
It seems to be freezing without crits in my testing. I do remember it being a higher chance though, as I only saw a few non-crit freezes. I think part of the confusion lies in the fact that it doesn't have a stat that says "+x% chance to freeze". I believe that is because the freeze chance is variable depending on the amount of time the projectile has existed.
Correct. It has a theoretical 100% chance for an enemy standing at the exact centre of the projectile when it's created (I believe this is impossible due to them colliding with you in such a case), which linearly decreases to 0% when the projectile has existed for 25% of it's total duration. The freeze is only for against close-up enemies.
Path of Exploits is dead :) Long live Path of Exploits!! - Skräcken
"
Completed 27 Challengesaimlessgun wrote:
Well it has to remain a projectile for a variety of reasons. Though I do wonder if the collision could simply be turned off? No wait, then it could shoot through walls :/ Unless rocks/trees/doodads are a different object class than walls?
No, they do not.
Path of Exploits is dead :) Long live Path of Exploits!! - Skräcken
The freeze chance is 100% at 0 distance, and falls off quite quickly to 0. IT would be horribly misleading to list the base freeze chance of 100% on the gem, and we'd be continually dealing with bug reports from people not reading the bit about it loosing the freeze chance quickly.
Path of Exploits is dead :) Long live Path of Exploits!! - Skräcken
There is, but you need to be pretty close to melee range in usual circumstances to get it.
Path of Exploits is dead :) Long live Path of Exploits!! - Skräcken

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