the next classes

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SonicMan wrote:
P.S. notice the creatures of the rhoa monster...which is a combination of the moa and the rhea, both native to the kiwi nation (although one of them is now extinct)


I had never heard of a Rhea before, but I now see what you mean. The Rhoa is meant to be a cross between a Moa and a Rhino.
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right I am sorry...I got a little too excited and jumbled up the facts..rheas are native to south america not new zealand
i'm hoping for some kind of dual weild dagger specialist, super fast, high crit rate with a bit of self buff (like my old sacred dagger elf i confess:) go to mob,set to liquidise,mob parts scattered all over)
proud member of clanDA
I think it would be most exciting to see a Strength/Intelligence/Dexterity class. Admittedly I see balance issues as well as general logistic issues (gear and starting location in the PST for instance). On the other hand, at least as I see it, the possibilities are even more open in possible builds.
What is with the necro trend lately?
All the things I want to remember are in the places I'd like to forget.
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Jim_Fear wrote:
What is with the necro trend lately?

isn't this illegal in some states?
There's not going to be any new classes. At least not any time soon.
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There's not going to be any new classes. At least not any time soon.


I'll personally go uncle a monkey if there ever are.
New classes means new starting locations, which in itself is pretty interesting because the starting nodes might be useful which would change a lot of peoples builds :3. This is a good thing.
sorc

druid

assassin
The rest of the 'end-game' content will be available along with a heap of new stuff when the game launches in a few months time. From what I've seen it's going to be awesome. - Michael_GGG

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