General Control Responsiveness
The mouse controls feel a bit "mushy" even in low density areas outside the 1st town area. Is this intentional ?
Using D2 as a guide (dangerous I know but a good yard stick to compare with), battle.net games feel much more "responsive". I've turned down all the details (including screen size) to minimum as far as I can tell to see if the responsiveness improves. It doesn't. I quit and ran D2 on battle.net to see if it was my internet, and it is not (it runs fine and feels "tight"). Any suggestions ? (other than get a new PC :D) | |
I think you feel this way because all the actions take a second to finish animations before they work, whereas in D2 they were almost instantaneous.
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I definitely agree. The game seems sluggish and choppy to me. I do have an older computer, though, and I've never been impressed with my internet service's latency, so...
" This is not true; things were animated in D2, too. |
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Ever checked your ping via pressing F1?
GGG is only running servers in the USA at the moment, so if you are from EU or something and don't have such a good internet you might have some delay because of it. I'm also playing with 200-250 ping most of the time and that's already noticeable and might feel a bit annoying sometimes. EU servers will come *soon* tho :) IGN=Lupina Last edited by Nesh on Nov 20, 2011, 2:19:41 PM
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When you click to run somewhere, it should start running immediately on your client without waiting for the server. Ditto for most attacks/spell casts.
One thing that does feel sluggish that we can fix is when you hold down the mouse button to move then swing it around a lot. It takes 200-300ms to decide to change direction. | |
i think i know what the problem is.
its the cast/attack speed i noticed this back in 0.92 with low cast speed its harder to time attacks and end up feeling like its unresponsive | |
I mean the feeling of just moving things around in your inventory doesn't have that "snap" feeling (maybe its sound and/or color animation related) is an example of this as well.
I hope this is addressed. A "tight" feeling is important to a illusion that you are in control :D | |
I hate moving items in my inventory, there is too much delay between the click and drop on another slot, this should be repaired :(
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I feel like namelock is unresponsive, actually. Often I feel like when I go to click on things, but the time it "takes" I no longer have namelock and end up running towards the enemy instead of attacks (or, in some cases, end up attacking an enemy I hadn't meant to click on instead of running; I actually removed the skill from my Left Click on my 0.9.2 Sparker to eliminate that issue). I don't have any such issues in Diablo II.
Of course, again, these sorts of things would be greatly alleviated if GGG would just implement right-click driving or similar, like every other ARPG. |
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"] interesting i wonder if this may help me with my problem of losing the location of my pointer...like maybe i am twitch moving and with that slight delay i am getting off track sometimes and lose it. a more prominent pointer option would still really help but this could be a contributing factor as well. ~SotW HC Guild~
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