Make boss fights reset on TP
Right now boss fights have their difficulty significantly reduced by TPs... A boss fight goes like this: Fight -> Do 25% of boss health -> Run out of flasks -> TP -> Rinse and repeat...
I have the feeling it's only like this right now because of engine limitations, like it's possible to do it for the bandits because you interact with them, TPing resets their status or something. I'd like some word from GGG wether something like this is in the works? Last edited by MikeP_GGG on Apr 21, 2015, 9:26:12 PM
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Woops lock this thread...when I posted said "Object does not exist" so I thought I had to repost..thanks
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This thread has been locked as it is a duplicate.
The original thread is here: https://www.pathofexile.com/forum/view-thread/1249955 No longer works at GGG
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