Can't play this game.

|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| 10.0.0.1 - 0 | 1008 | 1008 | 0 | 1 | 38 | 5 |
| bb6a1e01.virtua.com.br - 75 | 237 | 60 | 0 | 2162 | 4404 | 1362 |
| c952005a.virtua.com.br - 19 | 580 | 473 | 0 | 17 | 95 | 14 |
|embratel-T0-3-0-2-uacc02.cas.embratel.net.br - 18 | 589 | 484 | 5 | 16 | 124 | 11 |
| 200.244.212.166 - 34 | 427 | 282 | 0 | 18 | 119 | 18 |
| 200.230.230.20 - 63 | 286 | 106 | 0 | 138 | 190 | 136 |
| ae-23.r04.atlnga05.us.bb.gin.ntt.net - 93 | 213 | 15 | 0 | 147 | 151 | 146 |
| ae-2.r21.atlnga05.us.bb.gin.ntt.net - 89 | 222 | 26 | 0 | 155 | 210 | 145 |
| ae-4.r21.dllstx09.us.bb.gin.ntt.net - 86 | 228 | 33 | 0 | 169 | 266 | 158 |
| ae-8.r23.snjsca04.us.bb.gin.ntt.net - 86 | 228 | 33 | 0 | 208 | 311 | 199 |
| ae-0.r22.snjsca04.us.bb.gin.ntt.net - 85 | 229 | 35 | 0 | 205 | 239 | 206 |
| ae-2.r20.sngpsi05.sg.bb.gin.ntt.net - 78 | 244 | 54 | 0 | 370 | 430 | 392 |
| ae-2.r00.sngpsi02.sg.bb.gin.ntt.net - 64 | 284 | 104 | 0 | 368 | 442 | 441 |
|ae-0.softlayer.sngpsi02.sg.bb.gin.ntt.net - 93 | 215 | 17 | 0 | 382 | 442 | 405 |
| ae5.dar02.sr03.sng01.networklayer.com - 93 | 215 | 17 | 0 | 375 | 452 | 368 |
| po2.fcr01.sr03.sng01.networklayer.com - 93 | 215 | 17 | 0 | 373 | 432 | 365 |
|216.12.203.91-static.reverse.softlayer.com - 0 | 1007 | 1007 | 367 | 380 | 459 | 384 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
Yeah, that is nasty.

Sorry dude, in this instance it's nothing GGG can help with :(

All those lost packets and ping spikes are originating early - you either have to wait it out, or contact your ISP and let them know that someone spilled coffee on something important.
== Officially Retired 27/02/2019 ==

Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years.

Best of luck in the future!
Yeah, it's sad. But do you have any ideas as to why I never disconnect from other games? I play CS:GO and Left 4 Dead 2.

Also, thanks for your help so far.
Something to do with the client-side prediction model and the way it handles DCs. I'm not smart enough to understand it.

You'll probably find that CS:GO and Left 4 Dead probably aren't sending as much data through, would likely have more efficient packets, and use rubber-banding to avoid desync and DCs.

Sorry for your troubles dude, my ISP (TelstraClear) goes through bad periods as well. I've given up calling them, usually just play the forums instead.
== Officially Retired 27/02/2019 ==

Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years.

Best of luck in the future!
"
Firzen123 wrote:

| 10.0.0.1 - 0 | 1008 | 1008 | 0 | 1 | 38 | 5 |
| bb6a1e01.virtua.com.br - 75 | 237 | 60 | 0 | 2162 | 4404 | 1362 |
| c952005a.virtua.com.br - 19 | 580 | 473 | 0 | 17 | 95 | 14 |
...


This means that the connection between your router, 10.0.0.1, and the ISP, virtua.com.br, a lot of problems, which is causing major issues with lag and packet loss. This could be caused by anything from your router to the ISP, including over-capacity routers, overheating or damaged routers, road construction damaging lines and equipment. It's a good idea to contact the ISP to have them resolve this.

"
Firzen123 wrote:
Yeah, it's sad. But do you have any ideas as to why I never disconnect from other games? I play CS:GO and Left 4 Dead 2.


PoE has a heartbeat timer, so you disconnect when you lose connectivity for more than 8 seconds, I'm guessing the other games manage to reconnect you invisibly.
Last edited by ionface on Mar 26, 2015, 3:48:12 PM

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