Cast on Melee Kill build help
So I've been playing for over a year, but this is my first time actually creating my own build. I was thinking in a hybrid build,using any elemental attack with a spell of the same element linked with CoMK (like Static Strike + Arc or Glacial Hammer + Glacial Cascade.) I put together a generic tree with no specific elemental nodes, meant for use with a staff. I'd like to get some feedback on the build, or tips about the itemization and skill gems.
Passive tree Passive stats
Spoiler
Stats:
+350 to Strength +80 to Dexterity +30 to Strength and Intelligence +80 to Intelligence Keystones: Life: 20% increased Damage against Enemies on Low Life 75% increased maximum Life +64 to maximum Life 7.000000000000001% of Life Regenerated per Second Mana: 19% reduced Mana Cost of Skills +2 Mana gained for each Enemy hit by your Attacks +20 Mana Gained on Kill 145% increased Mana Regeneration Rate 53% increased maximum Mana Elemental Damage: 60% increased Elemental Damage 44% increased Elemental Damage with Weapons Spell Damage: 14% increased Spell Damage Physical Damage: 133% increased Physical Damage with Two Handed Melee Weapons 64% increased Physical Damage with Maces 46% increased Melee Physical Damage 136% increased Physical Damage with Staves Resistance: +15% to all Elemental Resistances Cast Speed: 5% increased Attack and Cast Speed Armour: 82% increased Armour Ignore all Movement Penalties from Armour Attack Speed: 9% increased Attack Speed with Two Handed Melee Weapons 6% increased Attack Speed with Maces 4% increased Melee Attack Speed 6% increased Attack Speed with Staves 18% increased Attack Speed Energy Shield: 10% increased maximum Energy Shield Critical Strike: 10% chance to gain an Endurance Charge on Melee Critical Strike 50% increased Global Critical Strike Chance while wielding a Staff 135% increased Melee Critical Strike Chance 15% increased Melee Critical Strike Multiplier Charge: 18% increased Endurance Charge Duration 10% chance to gain a Power Charge when you Block +2 Maximum Endurance Charge Movement: 3% increased Movement Speed Accuracy: 50% increased Accuracy Rating 20% increased Accuracy Rating with Two Handed Melee Weapons Misc: 10% additional Block Chance With Staves +2 to Melee Weapon and Unarmed range 44% increased Melee Damage 20% increased Stun Duration with Two Handed Melee Weapons on Enemies Last edited by IvoxDeicide on Feb 21, 2015, 3:20:11 PM
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Hey, I'm currently playing a Statick strike + comk arc build and it's going really well.
Here's a video of me clearing a plateau map at lvl 78: http://youtu.be/d0BFF2xsXbY | |
After testing the cast on death righteous fire linking, and after it got nerved.
I was wondering if you can link cast on melee kill to a summon spectre, to boost its spell damage, after it got summoned, without a melee kill. I have become a snapshot gem! |