Incinerate with increased duration

How does incinerate work with increased duration? Does it have more range, since the projectiles last longer?
http://slysherz.blogspot.com
If I remember correctly, Increased Duration has no effect on Incinerate since it does not have a duration tag on the gem. It will do nothing to Incinerate, however, faster projectile gem will increase the range of Incinerate along with increased projectile speed from passive tree and quality Incinerate (you get like 40% increased projectile speed at q20).
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Well, that doesn't make any sense. Why would the projectile speed increase the range if the projectile doesn't have a duration?

I'm not saying you are wrong, just that the game mechanics are not intuitive if that's the case.
http://slysherz.blogspot.com
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DnAngel wrote:
Well, that doesn't make any sense. Why would the projectile speed increase the range if the projectile doesn't have a duration?

I'm not saying you are wrong, just that the game mechanics are not intuitive if that's the case.



It is kinda weird, but projectile speed just increases the distance of the projectiles while keeping the same duration time. Both with or without increased projectile speed modifier will expire at the same time (duration time is fixed and cannot be modified, with the exception of Spark, which can be modified), the only difference is that the skill with increased projectile speed modifier will travel further out more. There are some exceptions, but Incinerate does not have any weird mechanic that can otherwise be an exception.



"All projectiles have a speed, which can be altered by Projectile Speed modifiers. All projectiles also have a duration (which can be infinite), although in most cases this duration is not mentioned anywhere and cannot be modified, unless explicitly stated such as with the skill Spark. "

and

"Increasing the Projectile Speed of limited duration projectiles will allow them to travel a further distance before they expire."


source: http://pathofexile.gamepedia.com/Projectile_speed#Speed_and_duration



Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze on Feb 6, 2015, 1:05:12 PM
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DnAngel wrote:
Well, that doesn't make any sense. Why would the projectile speed increase the range if the projectile doesn't have a duration?

I'm not saying you are wrong, just that the game mechanics are not intuitive if that's the case.


How does it not make any sense? It has no duration tag therefore duration gems will have no effect.

It's a projectile so there is internal travel time and when you buff up the projectile speed(since travel time never changes) it will travel even further, increasing effective range. Simple as that. Just like EK.
Nothing is more common than unsuccessful men with talent.
Last edited by rockmassif on Feb 6, 2015, 1:11:18 PM
Oh... so they have duration but can't be changed by increased duration... It makes perfect sense, since I'm already used at things not being coherent in this game :S
http://slysherz.blogspot.com
You should understand that Travel Time and Duration are two different things.
If you see both as duration of course it doesn't make sense.
Nothing is more common than unsuccessful men with talent.
Last edited by rockmassif on Feb 6, 2015, 1:36:59 PM
You can call it whatever you want, doesn't change the fact that it's a duration. I could also pretend that viper strike causes degen and not damage over time and assume based on that that DoT doesn't apply to it -.-

Like: why doesn't rain of arrows work with LMP?
http://slysherz.blogspot.com
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DnAngel wrote:
Oh... so they have duration but can't be changed by increased duration... It makes perfect sense, since I'm already used at things not being coherent in this game :S


It makes perfect sense and is consistent. Ethereal knives, freezing pulse, flame totem, all of them also fire projectiles, and almost all projectiles have a fixed duration that can not be changed (unless it has the duration tag). Therefore, since faster projectiles gem makes them move faster in the same amount of time, they therefore gain more range. Incinerate functions the same.
You guys are basically saying this: "these projectiles have a fixed duration that cannot be changed by increased duration, which makes perfect sense".

Wow... just.. wow.
http://slysherz.blogspot.com

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