Hybrid damage / accuracy rolls were removed from crafting options

wanted recraft my bow





thy ggg for update

rekt
IGN:Xibet
u should read patchnodes first > think > and prolly not remove "legacy bench mods" if u need them badly
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"
Doeboy1337 wrote:
u should read patchnodes first > think > and prolly not remove "legacy bench mods" if u need them badly

Actually, I think you'd be surprised how much of a player base of a game don't ever read any patch notes at all. They should probably be visible on the login page without requiring opening the website.
"Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00
I am trying to figure out what your plan was.

you just rolled the exact same mods and you where gonna roll hybrid again? Why would you destroy something to then invest currency in rolling the exact same thing?

I don't get it. You can divine those stats right?

Peace,

-Boem-

(also agreed with clive, but then again, they are readable before you click "launch" so...)
Freedom is not worth having if it does not include the freedom to make mistakes
divine divine divine win
Really should of read the notes.

Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
might be the saddest/funniest thing I've ever seen on here
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"
Boem wrote:
I am trying to figure out what your plan was.

you just rolled the exact same mods and you where gonna roll hybrid again? Why would you destroy something to then invest currency in rolling the exact same thing?

I don't get it. You can divine those stats right?

Peace,

-Boem-

(also agreed with clive, but then again, they are readable before you click "launch" so...)


The flaring and vicious rolls are much higher than the expected value from a divine. The hybrid and crit rolls are at the bottom or 1 off from the bottom, and the IAS roll is in the middle.

Based on expected currency costs to improve such an item via divine or recrafting, it's much cheaper to wipe the crafted mods and craft again. Unless, of course, GGG eliminates one of the crafting options.

It's easy to blame the player for failing to read patch notes in full. However, the patch notes are in English and the OP's post history suggests that English is a second or foreign language (and English to Russian via Google translate may not necessarily convey the right message). Though, it's not reasonable to expect GGG to translate everything in all languages.

Ideally, changes such as this would be communicated to the player during crafting, i.e. warning: this item has a crafted affix that is no longer available. Removing all crafted mods will eliminate XXXXX permanently. XXXXX cannot be crafted again. Cancel? If they click anything other than cancel, additional safeguards are activated: 1. a fist manifests out of their viewing device and beats them, 2. all outcomes aside from cancel are invalid, 3. ....
Never underestimate what the mod community can do for PoE if you sell an offline client.
I think when you play a game like POE and can't read patch note, you deserve this...

This is not mario party.

Stop the levelling by the bottom.


Hopefully the player will learn to read patch note. He's now a better player
Have fun! And go buy my stuff...

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