Private Leagues

Total: 15
Start Time: League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes

League Type: HC SSF Harvest
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
Start Time: League will start when crowdfunded.
Remaining Duration:10 days 0 hours 0 minutes

League Type: Legion

Expired Leagues

BANDOM (expired)

Start Time: Mar 22, 2023, 12:59:13 PM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)

League Type: Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Start Time: Feb 6, 2023, 8:21:00 AM (America/New_York)
End Time:Mar 18, 2023, 9:21:00 AM (America/New_York)

League Type: Sanctum
Start Time: Apr 22, 2022, 3:00:00 PM (America/New_York)
End Time:May 12, 2022, 3:00:00 PM (America/New_York)

League Type: Hardcore Archnemesis

BPL Godslayers (expired)

Start Time: Mar 11, 2022, 2:00:00 PM (America/New_York)
End Time:Mar 21, 2022, 3:00:00 PM (America/New_York)

League Type: Archnemesis
Start Time: Mar 13, 2021, 10:00:00 AM (America/New_York)
End Time:Apr 12, 2021, 2:07:00 PM (America/New_York)

League Type: HC SSF Ritual
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances
Start Time: Nov 1, 2020, 4:27:28 AM (America/New_York)
End Time:Mar 10, 2021, 2:28:28 PM (America/New_York)

League Type: Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
Start Time: Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)

League Type: HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances

ETHICAL LEAGUE (expired)

Start Time: Oct 23, 2020, 11:00:00 AM (America/New_York)
End Time:Dec 2, 2020, 10:00:00 AM (America/New_York)

League Type: Hardcore Heist
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.

Zizaran Bow League (expired)

Start Time: May 16, 2020, 7:00:00 AM (America/New_York)
End Time:Jun 15, 2020, 7:00:00 AM (America/New_York)

League Type: Hardcore Delirium
Start Time: Feb 15, 2020, 10:30:00 AM (America/New_York)
End Time:Mar 16, 2020, 11:30:00 AM (America/New_York)

League Type: Metamorph
Start Time: Jan 24, 2020, 3:00:00 PM (America/New_York)
End Time:Feb 23, 2020, 3:00:00 PM (America/New_York)

League Type: SSF Metamorph
Start Time: Oct 18, 2019, 10:00:00 AM (America/New_York)
End Time:Nov 27, 2019, 9:00:00 AM (America/New_York)

League Type: Hardcore Blight
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Nov 12, 2018, 6:17:33 AM (America/New_York)
End Time:Dec 2, 2018, 6:17:33 AM (America/New_York)

League Type: Hardcore Delve
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
No Stash
Players have no access to the Stash or Guild Stash
Players have no access to the Stash or Guild Stash