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It also occurs to me that the framerate weirdness you may be seeing is due not to latency but due to a lossy connection.

If at all possible, try to play with a wired connection instead of a wireless one. You should be getting much fewer random latency spikes/freezes/hangs since the connection should be dropping less packets.

There are still lots of other reasons for packet loss (such as your ISP having issues), but wireless is certainly a common issue.
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"Fun" is not a winner-takes-all game.

"[1.3.0] Too Many Clones! -- PvE Templar Archer Summoner": /view-thread/1127263
Of your options, SWT is the natural choice since it has 100% knockback built-in.

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My personal favorite is {Split + Ranged Attack Totem + Pierce + FA}.

Take the knockback cluster and AB from the left side of the tree, then run through the life wheel down to the dex side of the tree for frenzy charges and attack speed.

Projectile Weakness will get you up to 100% Pierce and will add a massive amount of damage and knockback (which, alongside the knockback cluster means you don't need the support gem).

The totems literally pin enemies to the wall and the aftermath looks like this:
Spoiler
wnEe5ad


Enjoy. :)
If you were helped, please pay it forward.
"Fun" is not a winner-takes-all game.

"[1.3.0] Too Many Clones! -- PvE Templar Archer Summoner": /view-thread/1127263
This was called "right click driving" in D2 and yes, it is fucking amazing.

It's why Frenzy barbs were able to keep up with WW barbs for clearspeed despite using a single target attack instead of an AoE.

If anyone ever played a Weresin, it was the only reason the build actually worked. With high ias claws, you could reach 2fpa (and thus 12.5 attacks/s). It was absolutely impossible to use if you were clicking enemy names one at a time, which is exactly the situation we're in in PoE and non-aoe melee attacks.
If you were helped, please pay it forward.
"Fun" is not a winner-takes-all game.

"[1.3.0] Too Many Clones! -- PvE Templar Archer Summoner": /view-thread/1127263
Last edited by pneuma on May 23, 2015 8:25 AM