Private Leagues

Total: 9
Start Time: Feb 9, 2024, 2:00:00 PM (America/New_York)
End Time:Mar 10, 2024, 3:00:00 PM (America/New_York)

League Type: Affliction

TunaMazalLeague (expired)

Start Time: Sep 29, 2023, 8:00:00 AM (America/New_York)
End Time:Oct 29, 2023, 8:00:00 AM (America/New_York)

League Type: Ancestor
Start Time: May 26, 2023, 6:00:00 AM (America/New_York)
End Time:Jun 25, 2023, 6:00:00 AM (America/New_York)

League Type: Crucible

Chat SF (expired)

Start Time: Apr 7, 2023, 4:00:00 PM (America/New_York)
End Time:Jul 6, 2023, 4:00:00 PM (America/New_York)

League Type: Crucible

ChrisWillSon (expired)

Start Time: Mar 22, 2023, 3:11:13 AM (America/New_York)
End Time:Mar 28, 2023, 5:00:00 PM (America/New_York)

League Type: Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
After dying you cannot move for 1 minute.
Start Time: Oct 1, 2022, 10:00:00 AM (America/New_York)
End Time:Oct 11, 2022, 10:00:00 AM (America/New_York)

League Type: Kalandra
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Nov 8, 2020, 10:06:53 PM (America/New_York)
End Time:Nov 18, 2020, 10:06:53 PM (America/New_York)

League Type: Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances