Private Leagues

Total: 7
Start Time: Mar 29, 2024, 3:00:00 PM (America/New_York)
Remaining Duration:9 days 5 hours 40 minutes
End Time:Apr 28, 2024, 3:00:00 PM (America/New_York)

League Type: Necropolis

Expired Leagues

Start Time: Dec 29, 2023, 9:33:39 PM (America/New_York)
End Time:Jan 28, 2024, 9:33:39 PM (America/New_York)

League Type: Affliction
Start Time: Aug 18, 2023, 4:00:00 PM (America/New_York)
End Time:Nov 6, 2023, 3:00:00 PM (America/New_York)

League Type: Ancestor

Event Doran (expired)

Start Time: Dec 9, 2022, 2:00:00 PM (America/New_York)
End Time:Jan 18, 2023, 2:00:00 PM (America/New_York)

League Type: Sanctum

doran fat (expired)

Start Time: May 13, 2022, 4:00:00 PM (America/New_York)
End Time:Jul 22, 2022, 4:00:00 PM (America/New_York)

League Type: Sentinel

DoranEasyLeague (expired)

Start Time: Jul 23, 2021, 4:00:00 PM (America/New_York)
End Time:Oct 1, 2021, 4:00:00 PM (America/New_York)

League Type: Expedition
Increased Monster Damage I
Monsters deal 10% increased Damage.
Monsters deal 10% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Start Time: Apr 16, 2021, 4:00:00 PM (America/New_York)
End Time:Jul 15, 2021, 4:00:00 PM (America/New_York)

League Type: Ultimatum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles