Private Leagues
Total: 6
Start Time:
League will start when crowdfunded.
Remaining Duration:0 days 0 hours 0 minutes
League Type:
HC SSF Harvest
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Expired Leagues
Team PlusOne Gucci Hobo (expired)
Start Time:
Oct 1, 2022, 10:00:00 AM (America/New_York)
End Time:Oct 11, 2022, 10:00:00 AM (America/New_York)
League Type:
Kalandra
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Anomaleague The Forgotten (expired)
Start Time:
Oct 1, 2021, 10:00:00 AM (America/New_York)
End Time:Oct 21, 2021, 10:00:00 AM (America/New_York)
League Type:
Expedition
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
Ozzy Lolcohol Gucci Hobo (expired)
Start Time:
Jun 29, 2021, 8:00:00 AM (America/New_York)
End Time:Jul 19, 2021, 8:00:00 AM (America/New_York)
League Type:
Ultimatum
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Lighty and Jims Charity Event (expired)
Start Time:
Jun 4, 2021, 9:00:00 AM (America/New_York)
End Time:Jun 14, 2021, 9:00:00 AM (America/New_York)
League Type:
Ultimatum
Ziz x Shopify Gauntlet SSFHC (expired)
Start Time:
Nov 14, 2020, 10:00:00 AM (America/New_York)
End Time:Nov 24, 2020, 10:00:00 AM (America/New_York)
League Type:
HC SSF Heist
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances