Path of Exile - Patch Notes

3.24.2 Patch Notes

•	This patch contains 7 new Scarab basetypes, another batch of Valdo's Puzzle Box yield options, as well as a number of bug fixes.

Updates and Improvements

•	Added 7 new Scarabs: Abyss Scarab of Profound Death, Blight Scarab of Invigoration, Breach Scarab of Resonant Cascade, Essence Scarab of Adaption, Torment Scarab of Possession, Scarab of Radiant Storms, and Scarab of Wisps.
•	The Legion Scarab of Eternal Conflict now has "Legion Monsters in Area gain increased Difficulty and Reward for each time they are broken out".
•	Tempests and Affliction Wisps are now considered as Extra Content, and will no longer be present in Map Areas with the Back to Basics Atlas Keystone Passive allocated.
•	Added 300 more foiled Tier 17 Valdo's Map options that the Valdo's Puzzle Box can yield.
•	Elder Guardians can no longer be targeted by Delirium Demons, as they could fail to transition phases if they were under the effects of Delirium when the Delirium encounter ended.
•	Updated the description of the Abyssal Assailants Challenge to clarify the Stygian Spires defeated must be those at the end of Abysses, defeating those spawned through the Allflame Ember of Abyss does not grant credit towards this Challenge.
•	Transfigured Gems are no longer displayed as results when searching for the base version of a Skill Gem on the Trade Website.

Bug Fixes

•	Fixed a bug where The Eternity Shroud could not drop from the Uber-Uber Elder Boss Fight.
•	Fixed a bug where Monster Packs from Allflame Embers that cause Influenced Items to drop were not dropping Influenced Items.
•	Fixed a bug where Strongboxes could be un-openable in Tier 17 Maps with the "Area contains Runes of the Searing Exarch" modifier.
•	Fixed some cases where Tormented Spirits and Rogue Exiles could still spawn in Map Areas with the Back to Basics Atlas Keystone Passive allocated.
•	Fixed a bug that caused some Necropolis Corpses to be unable to be collected.
•	Fixed a bug where the Scarab of Calcification could imprison non-natural inhabitants in Map subareas, such as Monsters in Betrayal Research encounters.
•	Fixed a bug where the Nullify Prefixes and Nullify Suffixes Imbued Map crafting option were not available options with the Horned Scarab of Awakening.
•	Fixed a bug where the "Suppressed Spell Damage dealt to you is Unlucky" on Vaal Grace was applying for all Spell Damage dealt to you, not just Suppressed Spell Damage.
•	Fixed a bug where the Triggered Detonate Mines Skill granted by the "Detonate Mines is Triggered while you are moving" Passive Skill Mastery would override skill bindings. This Triggered version can no longer be bound to the skill bar.
•	Fixed a bug where the Map Device would fail to activate if you had an Influencing Scarab of Conversion placed in it with the Back to Basics Atlas Keystone Passive allocated.
•	Fixed a bug where trying to open a Map with an Incursion Scarab when you had a Temple of Atzoatl ready to open would not provide you with a warning and present an incorrect error message upon activating the Map.
•	Fixed a bug where the "No Magic or Rare Items Drop" Private League modifier applied to Tier 17 Maps.
•	Fixed a bug where it was sometimes not possible to turn in a set of Home Divination Cards.
•	Fixed a bug where the Necropolis Locker was not available as a hideout decoration in Guild Hideouts.
•	Fixed a bug where desync could occur when using Vaal Domination from a Dominating Blow of Inspiration Skill Gem that is supported by Trauma.
•	Fixed a bug where you could not Ctrl + Right-click the skill icon of a Banner Skill when rebinding skills or within the Character panel to use that skill.
•	Fixed a bug where you could not edit sockets in Controller input mode after opening the sell items window at a vendor.
•	Fixed a bug where Advanced Modifier Descriptions were not visible when viewing items in your Stash in Controller input mode.
•	Fixed a bug where navigating left on Map Tiers in the Map Stash Tab would skip a Tier in Controller input mode.
•	Fixed a bug where the User Interface for the small variations of the Night Lotus Evertree and Bloodbark Evertree Map Devices would sometimes not display.
•	Fixed a client crash.

3.24.1 Patch Notes

•	This patch contains changes to Tier 17 Map modifiers, alongside a large number of Necropolis and general improvements and bug fixes.

Tier 17 Map Changes

•	Many modifiers that can roll on Tier 16 Maps can now also roll on Tier 17 Maps.
•	Modifiers that can only roll on Tier 17 Maps are now rewarding in one of the 5 following ways: Enhanced Pack Size, Enhanced Item Rarity, More Currency Found, More Maps Found, or More Scarabs Found.
•	Tier 17 Map Bosses now have a significantly higher chance to drop Elder Guardian, Shaper Guardian, Conqueror Maps and Synthesis Maps
•	Tier 17 Maps will always roll with one Tier 17-exclusive prefix one Tier 17-exclusive suffix.
•	The Tier 17 Map modifier that causes Rare and Unique Monsters to remove a percentage of Life, Mana and Energy Shield on hit now only removes from Players or their Minions.
•	The "Rare and Unique Monsters spawn a Tormented Spirit on reaching Low Life" Map modifier can no longer roll on Tier 17 Maps. Existing Maps with this modifier now instead have "Unique Bosses are Possessed".

Necropolis Changes

•	The Lantern of Arimor User Interface now sorts by Devoted and Haunted modifiers, then by tier.
•	Implicit modifiers on Base Types are now displayed on item hovers when selecting a Base Type to create with Grave-crafts.
•	Updated the description for Untainted Allflame Monster Packs to clarify they drop no items.
•	Harbingers can no longer have Unresolved Anguish.
•	Gemling Monster Packs now have 50% chance to contain a Unique Monster (previously 100%).
•	The Grave-crafting modifier that causes the crafted Item to be Corrupted, providing 50% increased chance for Corruption Implicit modifiers, can no longer reroll the crafted item.
•	The Allflame Ember of Anarchy now causes a Monster Pack to be composed of a single Rogue Exile, instead of multiple.

General Improvements and Changes

•	The "Detonate Mines is Triggered while you are moving" Passive Skill Mastery now grants a separate instance of the skill that is Triggered, so you can also manually detonate your Mines.
•	The Syndicate Mastermind can now drop Veiled Orbs in Areas level 68 and above (previously level 78 and above). The chance for the Mastermind to drop the Veiled Orb between level 73 and 77 is 33% higher than between level 68 and 72. The chance between level 78 and 83 is 50% higher than between level 73 and 77.
•	The Atlas Passive Keystone Back to Basics now disallows opening Maps while you have Scarabs that provide Extra Content in the Map Device, instead of silently not consuming them.
•	Ctrl + Right-clicking a skill icon for an instant skill when rebinding skills or within the Character panel now uses that skill.
•	Improved Short and Permanent Item Allocation to avoid situations where dropped items are unallocated due to no players being nearby.
•	Significantly reduced the volume of triggered Warcries, Blood Rage, and Detonate Mines in combat areas, with these severely reduced in Hideouts.
•	Items dropped from the modifier that causes Imprisoned Monsters in your Maps to have a chance to drop an additional Rare Item with an Essence Modifier are again now Identified.
•	Removed the single frame delay before an item tooltip is shown when hovering an item, most noticeable when repeatedly applying currency to an item.
•	Updated the description for the Deadly Prey Atlas Notable Passive to clarify it also applies to Yellow Beasts in your Maps.
•	Updated the New World Order Achievement, it now requires completing a Red or Purple Tier Map with a Horned Scarab applied.
•	Updated the description Enigmatic Essences to state that one of the conditions requires defeating a monster with at least 3 different Deafening Essences, rather than 3 Deafening Essences.

Trade Website Changes

•	Added Allflame Embers and Filled Coffins above level 80 to the Bulk Item Exchange.
•	Added Tier 17 Maps to the Bulk Exchange.
•	Added a "Maximum" for the Stock Count filter to the Bulk Exchange.

Bug Fixes

•	Fixed an issue where the "When a fifth Impale is inflicted on a Player, Impales are removed to Reflect their Physical Damage multiplied by their remaining Hits to that Player and their Allies within 1.8 metres" Tier 17 Map modifier extended its description across the screen.
•	Fixed a bug where Convoking Wand was not an available Base Type when Grave-crafting.
•	Fixed a bug where you could still downgrade to the Tier 2 Haunted Modifier that caused Monsters to always Stun Enemies on Hit that was removed. We've also fixed another issue where this incorrectly upgraded to the Tier 4 Haunted Modifier that caused Monster to Always Poison on Hit.
•	Fixed a bug where Risen Saints and Ancient Bonestalkers could have negative Pack Size in Necropolis Areas.
•	Fixed a bug where Oscillating Sceptre was not available as a Base Type when Grave-crafting an Experimented Weapon.
•	Fixed a bug where Righteous Fire and Plague Bearer would apply their degen to you if you had 100% less Area of Effect or higher.
•	Fixed a bug where Map Areas were sometimes spawning less Shrines than expected.
•	Fixed a bug where Rogues could become stuck on the other side of obstructions in Heist.
•	Fixed a bug where the Lunaris, Eternal Moon's dark ball projectile did no damage.
•	Fixed a bug where Siosa could offer Call to Arms and Automation Support Gems with Quality for purchase in Ruthless.
•	Fixed a bug where discoverable Hideouts could fail to be unlocked if it contained monsters converted by Devoted Modifiers.
•	Fixed a bug where some Beyond Demons were not actually frozen when encased in an Essence Crystal.
•	Fixed a bug where The Easy Stroll and Triskaidekaphobia Divination Cards were not granting Maps with the correct number of modifiers.
•	Fixed a bug where you could not receive credit for the "Devoted" condition of the Ghastly Ghosts Challenge in Ruthless.
•	Fixed a bug where the Demigod's Bounty Golden Obi Belt Alternate-art Unique could not be converted to a microtransaction.
•	Fixed a bug where it was not possible to turn in a stack of The Aspirant Divination Cards.
•	Fixed a bug where Ambient Audio for an area could persist into other areas, most notably Vaal Side Area Ambient Audio.
•	Fixed a bug where Vortex and Vortex of Projection could not be supported by Unleash.
•	Fixed a bug where the minimap could be cutoff in Betrayal Research encounters.
•	Fixed a bug where players could become trapped within Strongboxes spawned by The Price of Progress Atlas Passive.
•	Fixed a bug where items that granted the Warlord's Call Keystone Passive Skill still displayed as Call to Arms.
•	Fixed an issue where players could desync when walking through doorways in The Library, The Archives, and the Museum Map.
•	Fixed a bug where Shaper, Elder and Conqueror Influence Grave-crafts could not be obtained.
•	Fixed a bug where Necropolis Modifiers that caused Monster to gain a percentage of Physical Damage as Extra Fire Damage did not provide increased chance to find Corpses and Allflame Embers in Ruthless.
•	Fixed a bug with the Grattus Signet Unique Ring where the Maximum Energy Shield Modifier was not applying.
•	Fixed a bug where Fortress Maps could sometimes fail to open.
•	Fixed a bug where increases and reductions to Devoted Modifier Effect was not being reflected in the Lantern of Arimor.
•	Fixed a bug where Unique Maps could drop with a Corrupted Implicit modifier.
•	Fixed a bug with the visual effects played when The Maven teleported.
•	Fixed a bug where the Alternate-art Call of the Brotherhood was categorised as an Amulet Skin when converted to a microtransaction.
•	Fixed a bug where some Alternate-art Unique microtransactions were not replacing the 2D art of equipped items.
•	Fixed a bug where the description for the Unholy Might Buff was not updated to reflect changes made in 3.24.0.
•	Fixed a wonky interaction between the Cosmos Weapon Effect and Ghostflame Shield microtransactions.
•	Fixed a bug that caused some microtransaction effects to not work correctly, such as the Transcendence Footprints, Twilight Footprints and Flare Character Effects.
•	Fixed a bug where the Scion's hair could clip through Helmets with the Beastmaster Body Armour microtransaction equipped.
•	Fixed a bug where the User Interface for the Evertree Map Device microtransaction would sometimes not display.
•	Fixed a bug where the Jade Arctic Armour microtransaction was missing some of its effects when the skill was used by a Totem.
•	Fixed a bug where the Suspicious Rock Pets were no longer throwing rocks at players.
•	Fixed a visual bug with the visual effects for some Cyclone skill effect microtransactions.
•	Fixed a wonky interaction between the Triskelion Radar Character Effect and Divine Sign Helmet Attachment microtransactions.
•	Fixed an instance crash.
•	Fixed a client crash.

3.24.0c Patch Notes

•	Atlas Passives that provide the Lantern of Arimor with an increased chance for Devoted Modifiers now instead provide increased effect of Devoted Modifiers in your Maps. The values of these Passives are unchanged.
•	Fixed a bug where the Lantern of Arimor UI did not update the values for chances to find Corpses or Allflame Embers when reorganising Necropolis Modifiers.
•	Fixed a visual bug where sources of Haunted Modifier Effect were affecting Devoted Modifiers in the Lantern of Arimor UI.
•	Numerical changes made to Devoted Modifiers that gave a chance to drop an additional Divine Orb, Exalted Orb or Orb of Annulment will now display as the values described in 3.24.0b Hotfix 2.

3.24.0b Patch Notes

•	This patch contains improvements to Necropolis Area to Area or Map to Map gameplay as well as improvements to Grave-Crafting detailed in our recent news post. We've also made some improvements to Tier 17 Maps, and fixed an issue that caused characters to feel "glidy".

Necropolis Improvements and Changes

•	Added the ability to itemise corpses as they drop, and through the Morgue User Interface. Itemising corpses is now free in all contexts, as opposed to the 1 Chaos Orb cost this previously had. As a result, Undertaker Arimor no longer has Empty Coffins available for purchase.
•	Added the ability to select the Base Type when crafting an item. As such, some of the crafts that allow you to influence Strength, Dexterity, or Intelligence armour types have been removed, as they are no longer necessary. Special Base Types such as Atlas Base Types and League Base Types like Stygian Vise still need to be obtained through certain Corpses.
•	Each of the downsides from area to area will now display the increase to the amount of Collectable Corpses and Allflame Embers they cause.
•	Added 12 new Allflame Embers: Allflame Ember of Anarchy, Allflame Ember of the False God, Allflame Ember of Manifested Wealth, Allflame Ember of Syndicate Researchers, Allflame Ember of Syndicate Assassins, Allflame Ember of Syndicate Escorts Allflame Ember of Syndicate Guards, Allflame Ember of Synthetic Fury, Allflame Ember of Trial Cores, Allflame Ember of Trial Guards, Flaring Allflame Ember of the Vaal, and Flaring Allflame Ember of Breachlords.
•	Increased the amount of Collectable Corpses and Allflame Embers dropping relative to difficult Modifiers substantially.
•	Increased the drop rate of Allflame Embers at all levels.
•	Grave-crafts that affect Modifier Rating have been compressed into a single craft, +50 to Modifier Tier Rating, which affects all Modifiers instead of being type-specific. This only applies to new crafts obtained after the patch is deployed, this does not affect any existing crafts.
•	Tiers have been removed from most Grave-crafts, they'll now have the values of the existing highest tier. For example, instead of being able to get 200% or 500% increased chance for Lightning Modifiers, it will now always be 500%.
•	We've also buffed the following Grave-crafts:
•	Reforge socket numbers 200 times, keeping the greatest number of sockets (previously 100).
•	Reforge links numbers 200 times, keeping the greatest number of links (previously 50).
•	20% chance to craft an additional Item (previously 10%).
•	25% chance to create a Split Copy (previously 20%).
•	25% chance to create a Mirrored Copy (previously 20%).
•	Devoted Modifiers that provide a chance to convert a type of item to a specific item type have had their values increased.
•	Devoted Modifiers that provide Strongest Monster in Pack with a chance to convert a type of item to a specific item type now only have a single Tier, providing a 100% chance.
•	Many Devoted Modifiers that have multiple tiers no longer have the lowest tier Modifier appearing in Maps (this improves the average quality of Devoted Modifiers in Maps drastically).
•	Devoted Modifiers that cause Strongest Monsters to convert a type of item to a specific item type now have diminishing returns on the number of items they convert. For the average player, the highest Tier of these modifiers will be better than before, as the chances are now always 100% as described above. Modifiers that convert to Maps, Scarabs, or Divination Cards will be weaker, but now appear more frequently. The purpose of this change is to avoid players feeling that you need to assemble a 6 person party with a magic find character to fully take advantage of these very rare and very powerful modifiers.
•	Haunted Modifiers that cause Monster hits to all be Critical Strikes now provide +50% to Global Critical Strike Multiplier up to Tier 5 (previously between +0% and +200%), and +100% to Global Critical Strike Multiplier (previously +300%) at Tier 6.
•	The Haunted Modifier that provides Monsters with a Chance to Freeze now provides 5% at Tier 1, 10% at Tier 2, and 20% at Tier 3 (previously 20%, 50%, and 100% respectively).
•	The Haunted Modifiers that cause Monsters to always Stun Enemies on Hit now instead provide 30% and 100% reduced Enemy Stun Threshold at Tiers 3 and 4, with the increased Stun Duration on Enemies now providing values of 40% and 100% respectively (previously 75% and 200%). The Tier 2 Modifier has been removed.
•	The Haunted Modifier that provides Monsters with a 100% chance to Reflect Hexes & Non-Damaging Ailments has been removed.
•	Haunted Modifiers that removed Flask Charges from killer's Flasks when slain instead now cause Monsters to not grant Flask Charges when Slain. The Tier 4 and 5 Modifiers have been removed.
•	Haunted Modifiers that provided more Damage for each alive Monster in Pack have been removed.
•	Haunted Modifiers that provided increased Attack and Cast Speed for each alive Monster in Pack have been removed.
•	The Tier 5 Haunted Modifiers that cause Monsters to gain Physical Damage as Extra Damage of a Random Element or as Fire, Cold or Lightning Damage now cause the Monster's Damage to Penetrate 10% of Elemental Resistances, or Fire, Cold or Lightning Resistances respectively (previously 20%).
•	Increased the amount of Breach Splinters dropped by Breach Allflame Ember Monster packs.
•	Increased the amount of Legion Splinters dropped by Legion Allflame Ember Monster packs.
•	Increased the amount of Omens and Tattoos dropped by Affliction Allflame Ember Monster packs.
•	Increased the amount of Tainted Currency dropped by Beyond Allflame Ember Monster packs.
•	Reduced the difficulty of Haunted Modifiers in Ruthless.
•	The Nameless Seer is now less likely to have high value Uniques to offer in Map Areas under level 81.
•	The Devout Pursuit Atlas Notable Passive now causes the Lantern of Arimor to have 30% increased chance for Devoted Modifiers (previously 20%).
•	As a result of Modifier Rating crafts being compressed to a single modifier, the Condensed Souls Atlas Notable Passive now causes Corpses in your Maps to have 25% increased chance to have Modifier Tier Rating crafting outcomes (previously 100%), with the small passive prior now providing 5% (previously 20%).
•	Updated the description for the Fear of the Light Atlas Keystone Passive to clarify both Haunted and Devoted Modifiers are applied randomly to Packs in your Maps.
•	Increases and reductions to Haunted Modifier Effect no longer affects Devoted Modifiers.
•	Haunted Modifiers on the Lantern of Arimor now display the effects of Haunted Modifier Effect from any Atlas Passives you have allocated.
•	The minimap icon for the Nameless Seer is now displayed at a higher distance away, rather than only being displayed when you are nearby.
•	Maps will no longer be opened when closing the Lantern of Arimor User Interface, they will only be opened upon pressing Enter, allowing you to go do something else or to use Allflame Embers that might have been in your stash instead of opening the Map immediately.
•	The Morgue User Interface is now sorted by type of craft, then by level, making it much easier to find crafts that affect a specific type of modifier.
•	Your inventory is no longer closed upon viewing the Morgue User Interface.
•	Pressing Ctrl + F when viewing the Morgue will now focus the Filter Corpses text field.
•	Grave-crafted items now drop closer to the headstone of the relevant grave. Grave-crafted items also now have target priority over graves when using Controller Input Mode.
•	You can now Ctrl + Click to cremate a corpse, skipping the confirmation prompt, in the Morgue User Interface. This was already possible on corpses lying in the Morgue, and is now detailed in both places.
•	The UI for collecting a Corpse is now less likely to overlap with another available Corpse.
•	Reduced the chance for Undertaker Arimor to block doorways.

Tier 17 Map Improvements

•	Tier 17 Maps can now be modified by Chaos Orbs.
•	Increased the Item Quantity and Item Rarity bonuses provided by Modifiers on Tier 17 Maps.
•	We've also added various Divination Cards that can be found in Tier 17 Maps, in order to provide more a choice in which to farm:
•	Despite only just moving The Void Divination Card to drop from The Shaper, The Elder and The Maven in 3.24.0, Tier 17 Maps are a better home for this card. As such, The Void is now only found in the Abomination, Citadel, Fortress, Sanctuary, and Ziggurat Maps. It no longer has a chance to drop from The Shaper, The Elder, or The Maven.
•	The Artist Divination Card is now only found in the Abomination Map, and the Harmony of Souls Divination Card can now also be found in the Abomination Map.
•	The Shieldbearer and Wealth and Power Divination Cards are now only found in the Citadel Map.
•	The Dragon's Heart and The Cheater Divination Cards are now only found in the Fortress Map.
•	The Succor of the Sinless Divination Card is now only found in the Sanctuary Map, and The Innocent Divination Card can now also be found in the Sanctuary Map.
•	The Samurai's Eye and Lucky Deck Divination Cards are now only found in the Ziggurat Map.
•	Nightmare of the Depraved Trinity, the Abomination Map Boss, has had the cooldown for their Ball Lightning skill increased. The damage of their Bladefall and Storm Call skills has also been reduced.

Bug Fixes

•	Fixed a bug with animation cancelling where you could become 'locked into' an animation before the contact point, which was causing characters to feel "glidy" or the feeling that inputs were being eaten.
•	Fixed a bug where Essences of Misery, Envy, Scorn or Dread could not be transformed to Essences of Horror, Delirium, Hysteria or Insanity with a Remnant of Corruption.
•	Fixed a bug where the life leech from minion damage granted by the Necromancer's Bone Barrier Ascendancy Passive Skill was being applied at a tenth of its value.
•	Fixed a bug where the player was provided with kill credit when Orbs created by Volatile Dead of Seething were killed after reaching the maximum number of Orbs allowed at a time.
•	Fixed a bug where some Divination Cards for Boss-exclusive Items could still be obtained from Stacked Decks.
•	Fixed a bug where Rogue Exiles in Delve encounters and some Monsters in the Twilight Temple Unique Map were normal rarity Monsters.
•	Fixed a bug where side bosses prior to Helial and Selenia in The Twilight Temple Unique Map could become unkillable.
•	Fixed a bug where Ritual Rewards could sometimes be unable to be deferred.
•	Fixed an issue where Map Modifier Effect Atlas Passives did not state they only affected explicit modifiers on Maps.
•	Fixed an issue where some Alternate-art Demigod's race rewards could not be converted to microtransactions.
•	Fixed a bug where some Alternate Art Demigod's Unique Items did not show as results when filtering with Alternate Art as True on the Trade Website.
•	Fixed a bug where it was not possible to turn in a set of Further Invention Divination Cards.
•	Fixed a bug that caused the teleporters in the Timekeeper's Hideout and League Entranceway Hideout Decorations to not function properly.
•	Fixed a bug where Solar and Magebloom Map Devices were not updating their effects based on Map Tier.
•	Fixed a bug that caused the Morbid Hideout to be inaccessible.
•	Fixed an instance crash.
•	Fixed a client crash.

Content Update 3.24.0 -- Path of Exile: Necropolis

The Necropolis Challenge League

•	Challenge leagues are a great opportunity for a fresh start in a new economy. All of your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and demonstrate your mastery of Path of Exile!
•	In the Necropolis Challenge League you will encounter Undertaker Arimor, a man collecting the scattered spirits of the Eternal Empire for a mysterious purpose. These spirits have begun to haunt the monsters of Wraeclast, unleashing their ancient fury and sorrow onto the world.
•	The Undertaker bestows you with the Lantern of Arimor, a powerful family heirloom which illuminates the spirits haunting monsters throughout Wraeclast. With it, the Undertaker hopes to employ you to rid Wraeclast of this menace - and further his cryptic cause.
•	Examine the Spirits haunting Wraeclast by peering through the Lantern of Arimor. The Lantern allows you to manipulate the Spirits, letting you configure which monsters they haunt. It would be wise to take your time with your decisions, for the Spirits are not forgiving.
•	The Undertaker’s mysterious soul experiments can coalesce into powerful items. Take the corpses of haunted monsters to the Necropolis, bury them in one of the many graves in the cemetery and exorcise them to forge items from their souls.
•	For more information about this expansion, check out pathofexile.com/necropolis
•	With 3.24.0, there are Standard, Hardcore, Solo Self-Found and Ruthless variations of the Necropolis challenge league available. They have the same core mechanics and items. You can create private league versions of these leagues, with mods that make the game harder.
•	The new Necropolis challenge league includes a set of 40 new challenges, and 8 new challenges in Ruthless Necropolis. There are microtransaction rewards for completing challenges that are only obtainable in this league. These rewards will be revealed in an upcoming news post.

New Content and Features

•	The following Uniques have been added to the core drop pool: Storm's Gift, Nametaker, Pragmatism, The Burden of Shadows, The Flawed Refuge, The Trickster's Smile, and The Untouched Soul.
•	Added a new Intelligence Support Gem - Sacred Wisps: Supports attack skills that can be used with Wands. Supported Skills can only be used with Wands. Cannot support Vaal Skills, minion skills, movement skills, or skills used by totems, traps or mines. Summon Sacred Wisps is triggered by supported skills to summon Sacred Wisps which use the triggering skill when you do.
•	Added a new Intelligence/Dexterity Skill Gem - Automation: While this skill is active, supported spells will trigger whenever their cooldown is over. Supports spell skills that are instant and have no reservation. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of minions.
•	Added a new Strength Skill Gem - Call to Arms: While this skill is active, supported warcries will be repeatedly triggered, and all your warcry skills will share cooldowns. Supports warcry skills. Cannot modify the skills of minions.
•	Added Transfigured versions of the following Skill Gems: Artillery Ballista, Elemental Hit, Ice Shot, Incinerate, Kinetic Blast, Poisonous Concoction, Summon Holy Relic, and Tornado.
•	Added a new currency item, Veiled Scarab, which reveals a random Scarab when clicked.
•	Veiled Chaos Orbs have been renamed to Veiled Orbs. They now remove a random modifier and add a random veiled modifier to a rare item. Veiled Orbs are no longer a world drop, they can drop from Catarina and are no longer offered as rewards in other League Content.
•	The following currency items now have a stack size of 20: Exalted Orb, Regal Orb, Divine Orb, Stacked Deck, Crusader's Exalted Orb, Redeemer's Exalted Orb, Hunter's Exalted Orb, Warlord's Exalted Orb, Enkindling Orb, Instilling Orb, Tainted Exalted Orb, and Eldritch Exalted Orb.
•	Added Cosmic, Decaying, Awakening, Synthesising, Reality, Devouring, and Blazing Fragments.
•	Added 14 new Unique Items.
•	Added minimap icons for Strongboxes.
•	When upgrading a Pantheon Power with a Divine Vessel, the upgrade will now be applied for all of your characters in that League. Using a Divine Vessel when you already have the relevant Pantheon Power from a Map unlocked will toggle the upgrade for your character.
•	Added a myriad of small improvements and surprises to the Campaign. Fun encounters and secrets have been scattered throughout Wraeclast, though the fundamentals of the Campaign are still intact. On an totally unrelated note, the Crafting Recipe unlock for Movement Speed - Rank 1 can now be found in The City of Sarn.
•	Alternate-art Unique Items can now be converted to account-bound microtransactions using the new "/convertracereward" chat command. The item will be destroyed, and you will be granted an account-bound microtransaction that changes the appearance of an item of the same type to match that of the destroyed item.
•	Added 374 more foiled Tier 17 Valdo's Map options that the Valdo's Puzzle Box can yield.
•	Added 73 more foiled Unique Item options that the Voidborn Reliquary can yield.
•	The Witch has received audio dialogue for Part Two of Path of Exile.
•	Added a new trade notification sound, and increased the volume of the party invitation notification sound.
•	Shield Crush of the Chieftain has received new visual effects.
•	Updated the skill icon art for Incinerate.
•	Continued to incrementally improve the sound, art, effects and environments.

For the full patch notes, please visit www.pathofexile.com