
When you create a character in Path of Exile, you choose a league for that character to exist in. We expect and encourage most players to play in the default league, but other leagues exist for specific play styles or events.
Characters can only see and interact with other characters in the same league. In this way, each one is its own isolated economy. The default league is extremely large and hence acts as a general economy for all characters that were not created in a specialist league. All characters in a league have access to the same shared stash pages.
Competition
Each league has its own set of ladder rankings. We’ll be frequently creating short term leagues that last varying durations (a day, a weekend, a week, etc) with item rewards for the highest placed characters on the ladder at the end of the league. There are leagues that end once a specific goal has been met (a race to level 90, for example).
League competitions are another way for players to get rewarded for their play skill and to be competitive with other players as an alternative to PvP.
Completion
There are a few permanent long term leagues including the default “standard” and “hardcore” leagues. All other leagues have a duration value and a parent league. When the duration is over, all characters in that league become part of the parent league.
Whenever any league ends, its characters are all converted back to its parent league. This way, no one loses the character they were leveling (it just ends up in a less restricted economy/ladder than the one it was initially being played in).
Game Modes
Leagues are able to apply a different set of game rules to their players. For example, increased monster difficulty, world PvP, permadeath or various "Ironman" rules.
We have many plans for interesting game modifiers that leagues can apply, but one rule is clear – they must only make the game harder. Because characters transfer back to the parent league when a league ends, it is important that the character’s journey to its current status was equivalent or more difficult than gameplay in the parent league.
Paid Leagues
In addition, we plan to allow guilds or groups of players to pay for the creation of their own league with a choice of game rule modifiers. Only players invited by the people who paid for the league can create characters in these private leagues. This option helps cater towards any groups of players who want to play online together but don’t want their playgroup to have access to items traded from external players.
The following are examples of leagues that we are working on designing. Feedback and ideas are greatly appreciated - we're very keen to hear what you think on the forums.
Hardcore
Typically, “hardcore mode” in action RPGs involves permadeath. A character killed in this mode cannot be accessed any more. In Path of Exile, slain hardcore characters revert to the parent non-hardcore league. This system encourages non-hardcore players to try the hardcore game mode, while still permanently removing hardcore characters from the economy when they die.
Ironman
In Ironman, players are unable to trade with vendors or refill their flasks in town. Mana regeneration is disabled by default. Players are encouraged to band together and manage their resources in order to survive.
Cut-throat
The cut-throat leagues appeal to the niche of players who demand the most hardcore gaming experience possible. In this mode, all world areas are public, with full PvP enabled by default. Slain characters drop all their items upon death. This game mode can also be combined with Hardcore to create an even more unforgiving world.
Attrition
An attrition league is a short duration league that starts with a fixed number of players and eliminates the player with the lowest amount of experience at periodic intervals. For example, a 24 hour attrition league might start with 100 players and eliminate one player per 12 minutes after a four hour initial leveling period. Players would be able to see how close to elimination they are on an on-screen ladder display.

|
Poverty league:
Monsters/vendors drop/sell only weapons. KnockKnock lvl67 marauder
|
|
|
Really Good Ideas ... Im looking for this game! soon it comes to closed or open beta... can't wait!
|
|
|
I usually don't have hours and hours for blocks of playtime, so I would feel disadvantaged in some of the 'race to certain lvl' or attrition leagues although I think they sound fun. maybe put a daily playtime limit on those leagues, say 1 hour or 2 of play allowed every day while the league is active? I would feel on an even playing field as someone who has more time available to play than me, and would be more inclined to participate.
|
|
As much as I find myself in the same situation sometimes, I don't think it would be fair to put a limit like that on it. Especially one as short as 2 hours a day. It would kind of kill the idea of people playing as hard as they can to get to the top. I'd rather just stick to a regular league if I didn't have the time for a ladder one. The sound kills you
The Exiled - Path Of Exile's oldest clan |
|
|
Well if it is an option and doesn't interfere with people that have 4-6 hours a day game time (weekends yay!) I wouldn't mind having a league for the busy bodies! After all you could play in another league after the daily time has "expired" in your daily league and you can always give them items from your other characters!
I love virtual brutality so save it for the Mobs...
|
|
|
Horde:
U and ur friends can choose one of ur own normal Chars. Then everyone sets a bet and the Game Starts. Now u and ur friends are in the game and many many many monsters comes to kill u. And the last who survived get all bets and maybe a little Chest :) Last edited by Apollian on August 4, 2011 12:00 PM
|
|
|
The Revenge of the Chicken:
3-6 Players One player is the chicken (chicken armor is only available in this mode!). The chicken has to slaughter the other players before they kill his/her eggs, the armor should grant bonuses but resemble a chicken! The eggs drop moderate valuables, if the chicken wins he gets all of the egg contents. Collection is available only after the brawl! Chicken players HP= Number of eggs! I love virtual brutality so save it for the Mobs...
|
|
I would call it "Highlander League" :D My Kiwi is augmented.
|
|
THERE CAN BE ONLY ONE!? Run for the hills! I love virtual brutality so save it for the Mobs...
|
|
|
a league that has free for all rule we everyone can partner up or battle each other which ever way they choose
|













