Es silently nerfed
New Notes at the bottom of patch notes 1.2.0, which was conveniently left out explains it all...
It looks like the following note was missed in the preparation of the patch notes: Quality on armour is now additive with other bonuses. Previously armour quality was multiplicative with final values. This is now consistent with how weapons work. It's in the notes now right at the end. To Die Is Not An Option, To Fight Until DIESync Is The Only Answer. ☺☻☺ Happy Hunting Exiles. Last edited by GrumpyBear5043 on Aug 21, 2014, 5:14:45 AM
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path of nerfs
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" Lol, what? |
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Hybrid Life + ES is OP.
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Same amount of points as before i gained 1500ES over pre patch even including that nerf, so not a nerf overall.
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Stop talking like it's only about ES. All defenses (ES, AR, EV) of all gear types (chest, helm..) have been lowered.
Frenzy & CoE, lol. This is the biggest nerf of 1.2 patch, that somehow they forogot to mention. When night falls
She cloaks the world In impenetrable darkness | |
that sucks donkey boners
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" Lol what indeed! In the past when they deemed items OP they made them LEGACY. Not just changing shit in a patch like the COE. Come on, wake up. | |
" If they wanted consistency, how about making the quality bonus on weapons multiplicative so it matched armour? Seems like they are buffing physical damage every couple patches as is. Nerf everything I guess, fucking sad. "The Eye of Ra appears against you,
His force is powerful against you. She devours you, she punishes you In this her name 'Devouring Flame." -Anubis Hotep |