Es silently nerfed

New Notes at the bottom of patch notes 1.2.0, which was conveniently left out explains it all...

It looks like the following note was missed in the preparation of the patch notes:

Quality on armour is now additive with other bonuses. Previously armour quality was multiplicative with final values. This is now consistent with how weapons work.


It's in the notes now right at the end.
To Die Is Not An Option, To Fight Until DIESync Is The Only Answer. ☺☻☺

Happy Hunting Exiles.
Last edited by GrumpyBear5043 on Aug 21, 2014, 5:14:45 AM
path of nerfs
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wadevice wrote:
Also, making changes to an item like COE is fucking wrong. You developed the item, now your just gonna change it on a whim? WTF?


Lol, what?
Hybrid Life + ES is OP.
Same amount of points as before i gained 1500ES over pre patch even including that nerf, so not a nerf overall.
Stop talking like it's only about ES. All defenses (ES, AR, EV) of all gear types (chest, helm..) have been lowered.

Frenzy & CoE, lol. This is the biggest nerf of 1.2 patch, that somehow they forogot to mention.
When night falls
She cloaks the world
In impenetrable darkness
"
Mivo wrote:
"
wadevice wrote:
Sorry, I'm pissed. I put a lot into my toons. I'm moving on, but I DON'T FORGET.


Don't get attached to anything, and you won't experience anger when you lose it.


You must live in a socialist and/or communist country bud. Just follow the lead? Pffft.
that sucks donkey boners
"
PitzerMike wrote:
"
wadevice wrote:
Also, making changes to an item like COE is fucking wrong. You developed the item, now your just gonna change it on a whim? WTF?


Lol, what?


Lol what indeed! In the past when they deemed items OP they made them LEGACY. Not just changing shit in a patch like the COE. Come on, wake up.
"
New Notes at the bottom of patch notes 1.2.0, which was conveniently left out explains it all...

It looks like the following note was missed in the preparation of the patch notes:

Quality on armour is now additive with other bonuses. Previously armour quality was multiplicative with final values. This is now consistent with how weapons work.


It's in the notes now right at the end.


If they wanted consistency, how about making the quality bonus on weapons multiplicative so it matched armour? Seems like they are buffing physical damage every couple patches as is. Nerf everything I guess, fucking sad.
"The Eye of Ra appears against you,
His force is powerful against you.
She devours you, she punishes you
In this her name 'Devouring Flame."
-Anubis Hotep

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