Over 100% reduced mana reserve?
Just theory crafted a build and i realised you can obtain over 100% reduced mana reserve.
Any of you have any idea how the calculation for auras will Work? |
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multiplicative not additive
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Sorry but what does that mean?
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Mortal Conviction is another multiplier like reduced mana. For example with all aura nodes, lvl 20 reduced mana and Mortal Conviction, 60% aura will reserve 0.6*0.62*0.71*0.4 = 0.105, which means 11% reservation.
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just for a clarification, rounding happens on each step for aura cost, but yes minimum of 11% for 60% auras.
25% *.62 = 15.5 -> 16% *.71 = 11.36 -> 12% *.4 = 4.8 -> 5% 40% *.62 = 24.8 -> 25% *.71 = 17.75 -> 18% *.4 = 7.2 -> 8% 60% *.62 = 37.2 -> 38% *.71 = 26.98 -> 27% *.4 = 10.8 -> 11% | |
" Not anymore - Rounding now happens on the end result, check the patch notes. Rampage league
IGN: MadMalkodet | |
ah i missed that, but it might still roundup after the fact, would be nicer results for it not to, but oh well.
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"Technically speaking it will round to nearest mana value I think. IGN - PlutoChthon, Talvathir
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The change to Aura Reserves does nothing to change rounding when it comes to Reservation values on a per-Skill basis. Mana Reservation is still calculated the same way.
From a PM: " And because this is what I do around here, the actual true-to-game order of operations: Path of Exile always rounds down. 60% Base lv20 RM (71%) 60% Less Reserve 38% Reduced Reserve First step is calculating the base, which involves Supports only: 60 * 0.71 = 42.6, rounds to 42% Second step involves Increased, Reduced, Less and More. The game calculates your total Reduction, rounds that down, and subtracts it from the Base. With only 38% Reduced Reserve, it would work out as follows: 42 * 0.38 = 15.96, rounds to 15% 42 - 15 = 27% final Reserve With Mortal Conviction, you first calculate the total %Reduction as follows: Reduced * Less / 100 - 100 = total %Reduction (100 - 38) * (100 - 60) / 100 - 100 = -75.2, rounds to 75% 42 * 0.75 = 31.5, rounds to 31 42 - 31 = 11% 40% Aura would be: 40 * 0.71 = 28.4, rounds to 28% 28 * 0.75 = 21 28 - 21 = 7% 25% (I'm guessing the Heralds are 25%?): 25 * 0.71 = 17.75, rounds to 17% 17 * 0.75 = 12.75, rounds to 12 17 - 12 = 5% Proper procedure is a big deal. Harrumph. :P (both previous methods produced incorrect results for 40% Auras) --------------- Fun fact: a level 21 RM does nothing. At all. 60 * 0.71 = 42.6, rounds to 42% 60 * 0.70 = 42% 40 * 0.71 = 28.4, rounds to 28% 40 * 0.71 = 28% (I'm still guessing the Heralds are 25?) 25 * 0.71 = 17.75, rounds to 17% 25 * 0.70 = 17.50, rounds to 17% Last edited by Vipermagi on Aug 20, 2014, 2:54:49 PM
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