Sarn Arena Mini Game

Since this has normal pvp and CTF (never tried this yet) i figured why not add some more just to mess around

Last Man Standing/King of the Hill

Puts 4 players in the arena in the center then spawns endless waves monsters from all 4 sides (the doors) last player alive at the end wins

Each wave the monsters get harder
After 10 waves packs get 1 rare
After 20 waves packs become all magic mobs
After 30 waves packs become all rare mobs
After 40 waves mobs become all exiles
After 50 waves mobs become all bosses

Game can either end at wave 60 or spawn more mobs with other stats (nem mods etc the arena itself could get mods added to it)

The monsters spawn from all 4 doors and follow a straight path to the center where the shrine is
Last edited by Lynerus on Aug 20, 2014, 3:50:11 AM
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+1, this would be fun
PoE-TradeMacro - https://github.com/PoE-TradeMacro/POE-TradeMacro/
ExileTrade - http://exiletrade.github.io/
+1

This would be incredibly fun even without rewards :D

And maybe add a boss in the end. (possibly the new boss of the HC challenge league after it ends?)
I have no idea how to breathe.
This would be really fun
Sounds like fun - though I think there should be an incentive for teamwork, otherwise I could see someone with a super-tanky character or fast moving character just running around doing nothing while the other three die off.

I think there's a unique map with the same basic idea.


Also a mission from a master somehow is like this.

But still, a good challenge fun like those Tower Defence games. Where the wave is announced.

I'm thinking: In higher waves, you'll have to think quick for a better strategy as team
PoE-TradeMacro - https://github.com/PoE-TradeMacro/POE-TradeMacro/
ExileTrade - http://exiletrade.github.io/

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