Tanky, fast HC 1.2 builds ?

I played self-cast SRS with Skeleton/Zombie as support, and I'm wondering if I want to go a dual totem build for it (triple totem is out of the question, requires a unique) or stay self-cast and totem something else (or decoy totem).

On one side of things, self-cast is faster, and I can still put my skeletons or zombies on a totem and have a self-regenerating wall, which works out well as long as the wall doesn't die too quick.

On the other side, self-cast requires me to stand still. I haven't stacked enough Cast Speed to go below 0.50 seconds yet, and I have no skill duration nodes yet. So I need to stay still at least 1 second to drop 2 skulls which each last 3.5 seconds. The short duration requires me to stop again soon. Putting SRS on a totem would allow me to drop both of them, and run around periodically summoning skeletons/zombies for a wall.

There is also the question of projection. With a totem I can send my raging skulls off screen easily. This really increases survivability.

What do you guys think ?

Side note: CI, EB or neither ?
Last edited by tasetase on Aug 18, 2014, 12:50:49 AM
CI CRIT ARC MAX SB - The way i go.

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