Vaal Cylone Fails on Being Hit
It could be Stun or just being hit but sometimes after I've started Vaal Cyclone it stops after half a second when I get hit by a monster. I don't think it's supposed to stop before the time runs out on it or fail simply because I get hit or stunned.
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" No, that is definitely what Stun is supposed to do. That's the whole point behind Stun. It interrupts your enemy. | |
Even on Vaal Cyclone huh? That seems like a useless skill then.
Last edited by CentauriSoldier on Aug 8, 2014, 8:10:37 PM
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"There's a passive tree node and maybe some unique items that can negate the effects of Stun. Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD |
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I still find it ridiculous that Cyclone gives you stun immunity, but Vaal Cyclone doesn't.
IGN: Bravo_Thirsty
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i posted about this before vaal cyclone should be immune to stun just like normal cyclone it makes no sense not to haven it not stun forces u to have to use life gain on hit or something because all those monsters can hit u around the same time and kill u .
got to be good looking because im so hard too see.
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