Another Question About Mapmods Pls Help:)

Hi Community!

Ive got some questions about Mapmods:


1)
I often get the Mapmod Enemies "fires" 3 additional Projectiles.
Ofc this improves for example the DMG of "tittybitches" like the boss in Archives...
because they actually fire projectiles.
But I got the feeling that for example Dominus and Piety in Residence or Shrine
are stronger than too.
They do more lightningdmg than with their spells.
So I wonder, what is a projectile then?
Do this influence normal Mageskeletons too?


2)
If the Map got the Mod "monsters skills chain 2 times".
What does this Mapmod actually do?
Do all Skills come up a second time like Echo or somethin?



thanks for the help and best regards:)
1) They don't do more damage but some abilities can hit you with multiple projectiles. Yes, they affect mage skeleton projectiles.
2) Works exactly like the Chain gem.
1) Enemies with projectile attacks won't do more damage, they'll just be far more accurate and able to hit more targets. For example tentacle lady you mentioned can not shotgun with her projectiles.

Enemies with spell projectiles such as devourers or avian retches can shotgun you with their projectiles though which does significantly more damage.

2) Same as chain gem. If you play solo and use no totems or minions then it does nothing.
Last edited by kasub on Jul 30, 2014, 1:15:40 PM

Report Forum Post

Report Account:

Report Type

Additional Info