Solution for desync!

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The1stmage wrote:
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loCurnus wrote:
gfx, coding shader optimizaitions will help maybe... optimizing the skillz


It has nothing to do with the PC. It's their main server. Which is why an offline version of this game is the perfect solution to it.

Make the offline version cost 40 or 50 $ and totally isolate the data from the online versions of this game - It's the most perfect idea to solve this problem.



What you're saying is that desync/resync is incompatible with online games.

How is it, that when people feel this about GGG's choice, they don't see it themselves?

Sounds pretty silly to me.

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