Now that we have Spell Echo, what is the next big support?
"drillneck is already OP and Arrow return would make it even OPer lol, if the arrow needs to hit nothing or pierce in order to stay active to return to you damn... pierce gets some insane love ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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Vaal Resync
Casts /oos command on failure to invoke linked movement skill. | |
" sounds like remote mine to me | |
Totem Unchained: basically spell echo / multistrike for totems ( excluding the spell totem ).
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A support gem that gave more spell damage at the cost of cast speed would be nice. I like the machine gun feel of spell supported by faster casting and spell echo, but a support to make a slow powerful nuke would add variety.
The spell channel support sounds really interesting as well...KA-ME-HA-ME-HA! Creator of the Praxis ring. Want to stop power creep? Gut crit chance and crit multi. Last edited by Fluffy_Puppies on Jul 23, 2014, 9:00:32 AM
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Cast in Tandem:
Trigger gem that casts a single supported spell whenever the supported skill hits. Supported spells have an additional 10...30 second cooldown (from level 1 to level 20) Supported spells deal xx...xx less damage Basically, this would make some really awesome utility links. Would make curses, enduring cry, and molten shell much more interesting. Especially when combined with movement skills. IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
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Support-support gem
Passivle adding effect of supported support gems at x% effect to all attacks/spells. | |
Channelling/Rain for spells or a charge-up attack for melee would be nice. Channelling could work like firestorm in terms of area it covers, except it's any spell you want. Could even add an incinerate like effect that increases it's power/mana cost over time while channelling. And charge-up melee attacks would be great, something like 400% reduced attack speed for 250% damage done.
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similar as already proposed, a blue support that does
- % less cast speed ( around 50 ) - % more spell damage ( around 30 ) Mana cost 130 % IGN TylordRampage
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how about debuff auras? Similar things to curses but different and stackable with curses.
Enemies around you lose xy evasion, or do less damage, are slower etc. Basically if we can buff ourselves to heavens we could go opposite way too - cripple enemies to the ground. |