+ dark setting/design
+ no p2w
- desync (some builds like cyclone are really unplayable)
- "crafting" system (you cannot call it crafting sry)
- the respec system (i would like to have the possibility to respec without costs to test a lot of builds without leveling each time a new char)
Posted by Kuba84
on July 13, 2014 8:15 AM
+ Items diversity
+ "Business Model"
- End-game crafting
IGNs -> MaitresseRemi/Mamie_Machette/MainDroiteMainGauche
Posted by MacCabbe
on July 13, 2014 8:39 AM
1. Character customization and growth
2. Versatility of classes
1. Trade system
Posted by AlbinosaurusRex
on July 13, 2014 8:54 AM
+ very fun playing viable builds
+ exsisting low budget builds
+ love the dark/gritty environment and design
- trading and economy
- not being able to lvl without broken Map System
- too powerful items (shavs,CoE,Atziri Gloves) and existence of Legacy stuff
Posted by zzang
on July 13, 2014 9:01 AM
1: deep and varied playstyle/character customization which doesn't initially require a lot of homework
2: fun as hell
3: cool atmosphere
1: trade limitations
2: chat limitations
3: social limitations
(current patch 1.1.5b)
Gentoo Linux ░ nVidia 343.13 ░ wine 1.7.26 (eroen)
winetricks -q vcrun2010 d3dx9_42 d3dcompiler_43 riched20 usp10
wine reg add 'HKLM\Software\Microsoft\Windows NT\CurrentVersion\FontSubstitutes' /v 'Fontin SmallCaps' /t REG_SZ /d 'Fontin'
Posted by ionface
on July 13, 2014 10:48 AM
1. Skill gem system
2. Passive tree
3. Developer commitment
1. Trading system
2. Repeating difficulties
3. Chat box (layout, UI, opacity, commands, etc)
Every man's conscience is vile and depraved. You can not rely on it to be your guide when it's you who must keep it satisfied.
Posted by Fencers
on July 13, 2014 1:05 PM
Having to play Acts over and over again i rather have a slower pace and by the time you get to act 3 you should be around 50-60. As it is now i make a char run it half sleeping and end up dying to some silly mistake just as i get to merciless and have to do the same thing again. If your not super efficient at leveling you spend way to many hours running lower boring difficulties. And no its not my bad build its usually a one hit thing in a new league pre nerf (HC ofc)
Trading its gotten better with poe.xyz and procurement but its still s*** The fact that i even need outside help to make trading bearable is silly to me.
I do like the skill tree but would love to see like 50 more major keynodes people making builds still use in almost all the decent builds the same 3-5 nodes that all builds have to have
Other than that love thegame keep up the great work
Posted by redgems
on July 13, 2014 4:59 PM
Off the top of my head, not in any particular order ...
1. GGG is active and responsive to community
2. Great Free to Play model (although MTX are a tad expensive)
3. Skill forest
2. "Crafting" system too random
3. Magic find too powerful
Last edited by Dregos on July 13, 2014 5:18 PM
Posted by Dregos
on July 13, 2014 5:18 PM
-Crown of Thorns
What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?
Posted by Spysong192
on July 13, 2014 5:47 PM
Isnt this just a big suggestions thread in disguise?
Intellect is not a cure. Justice is dead. Fear, recrimination, innocence, sympathy, guilt, waste, failure, grief, were things, emotions, that no one really felt anymore.
Reflection is useless, the world is senseless. Evil is its only permanence.
Posted by DirkAustin
on July 13, 2014 7:00 PM