Name the 3 best things about PoE and the 3 worst. Keep it simple and brief!

Best:

* So much potential.
* Scratches the D2 itch.
* Free to play.

Worst:

* Terrible lottery system of progression.
* BiS unique items make the supposedly "diverse" skill tree worthless.
* The developers clearly don't actually play their own game.

Edit:

"
DirkAustin wrote:
Name 1 game that has an endgame.

replayability and therefore endgame lie in making new chars.

Dark Age of Camelot. (Pre-expansions.)
Last edited by feyith on July 12, 2014 7:07 PM
Best:

1. Gigantic skill tree allowing for endless possibilities
2. Systematic game patches
3. Great replayability (including the map system, regardless of all its flaws)



Worst:
1. Desync
2. RNG overload
3. Bad graphic customisation (I mean, really! FPS dropping to 10 just because of a silly shocking ground is ridiculous)
I'm not a native English speaker. Should you spot a mistake in my post, feel free to point it out. Thanks!
"
DirkAustin wrote:

Name 1 game that has an endgame.

replayability and therefore endgame lie in making new chars.


Stahp.
I have transcended humanity and become pure jelly
best
.free
.no p2w
.

worst
.my cpu cant hanlde correctly
.
.
the GGG took my baby away
Best:

- hmmm...

- well...

- I'll have to think about it.

Spoiler
Honestly I've sat here for like a half hour and can't think of three things. :/



Worst:

- Balance - both build and difficulty

- 'crafting'

- 'endgame'/gated progression

Bonus! desync/no offline mode
Best :

Customization (Tree/Gems)
Interesting uniques
F2p

Worst:

Balanced around economy
Lag/Desync
Uninteresting NPCs
...and stay dead!
Best:

I was lucky to meet amazing people when I started playing the game, the first and second time.
The business model.
The one thing that really keeps me playing is I always feel like I'm just 1 drop away from being rich! :P

Worst:

Desync.
Drama from people you've never met or spoken to before.
The learning curve and how difficult it is to get into & learn the game, prices, currency ratios, which stats everybody wants on items, base items, all of that.

And, if I may add a fourth, it does kind of merge into #3..

How picking the wrong bandit buffs & passive skill tree can completely ruin you if you're new and don't have amazing friends.
IGN: LadyPaige / PaigeOhHi
Steam: OhhPaigey
Last edited by OhhPaige on July 13, 2014 5:38 AM
+Character variety -> Replayabilty
+Cold Crits
+That sense of warm patriotism it gives me


-Constant neglect of QoL
-Act 3/X/Scion (I am dissapoint)
-Lack of comprehenisve in game manual
ign: Fine_Cuts_by_Meatface



BEST THREE
1. Massive customization - theorycrafting
2. Dark and Gritty atmosphere
3. Drawbacks on powerful uniques & keystones

WORST THREE
1. Desynch / FPS issues - Game demands more than its engine can handle on an optimum system
2. RNG gated access to challenging content instead of difficulty gated access to challenging content
3. Certain stats scale horribly good/bad towards endgame - coupled with the need to build/play around desync - turning massive part of customization into mere noobtrap.
It is not desynch, it is quantum mechanics.
Last edited by symban on July 13, 2014 6:08 AM
nvm everythings been said already anyways
Last edited by Maximus_X on July 13, 2014 8:23 AM

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