Name the 3 best things about PoE and the 3 worst. Keep it simple and brief!

Pros:

1. Builds customization
2. Constant addition of new skills/unique items
3. Replayability

Cons:

1. Desync (some builds are simply unplayable because of this)
2. Lack of endgame contents / PVP
3. Current trade system
IGN: EtherealStab

VISIT MY SHOP: http://www.pathofexile.com/forum/view-thread/494979
Best:
-The wealth of options when building chars / passive tree
-Unique drops!
-Plain old fun for the most part.. except for issues listed below.

Worst:
-Desynch
-Economy/Trading/RNG
-Legacy shit
IGN: Hejren / Triceps / Regnbuen
"
Completed 2 Challengesnikals wrote:
Best:
1. The skill gem customization system
2. The passive skill tree
3. The difficulty of the game

Worst:
1. Desync
2. Not enough endgame content
3. Inadequate in-game trading tools


Name 1 game that has an endgame.

replayability and therefore endgame lie in making new chars.
Intellect is not a cure. Justice is dead. Fear, recrimination, innocence, sympathy, guilt, waste, failure, grief, were things, emotions, that no one really felt anymore.
Reflection is useless, the world is senseless. Evil is its only permanence.
Last edited by DirkAustin on July 12, 2014 4:08 PM
Best:
Old school ARPG.
Currency has function.
Passive tree instead of prescribed progression.

Worst:
Multiplayer/competitive play ruins solo experience.
Encounter difficulty balance.
Power creep in development cycle.
good
-Build diversity
-gameplay is enjoyable/addictive
-Graphics/spell effects kinda neat

bad
-forced online/multiplayer
-poorly balanced mostly for solo/self-found but somewhat in general too.
-awful crafting system.
-(bonus)character builds gets broken often(every 4th? month) from skill tree changes.(not nerfed/buffed, broken)
1) skill gems
2) Developer activity
3) RNG

_______________________

1) "crafting"
2) drops
3) RNG
Best:

- Build customization and diversity
- Complex interesting systems including flasks, defenses, gems,orbs.
- Brilliant map system/endgame

Worst:

- Desync
- Graphic optimization
- Overly punishing 6 linking and getting off socket colors.
Last edited by kasub on July 12, 2014 5:08 PM
+Drop system
+Skills/sockets design
+Skill tree

-Desync
-No cross-instance trading
-Boring endgame
IGN: UsagiDropNumberOneAnime
WORST:
1) Desync
2) Crafting Ratios
3) Drop Ratios

BEST:
1) Development team
2) Constantly changing/updating
3) Sky High potential
* GGG mods need to work to be more fair and equitable in the way they handle their forum moderation.
* There is a forum "hit list" if you are on that list, you will be probated no matter what.
* The only truly unbalanced GGG item right now is their forum moderation.
Best:

1. Build options. Passive Skills / Items / Gems / Sockets combo is awesome.
2. Free to play.
3. Atmosphere.

Worst:

1. Crafting that isn't crafting, but is instead randomization.
2. Drop rates that require trading, but without an in-game, asynchronous trading system.
3. Desync leading to character deaths.

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