Pledge Of Hands staff
" no, it doesn't say that. that's an account creation date. " Man, it's too bad nobody can actually run numbers/spreadsheets anymore, and actually come to conclusions, rather than just talking randomly! Last edited by Veruski on Jul 3, 2014, 5:59:45 PM
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it can be good if using kaoms chest imo
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No +2/1 gem level so not op.
Biggest pro is that it's a cheap 6L. GGG banning all political discussion shortly after getting acquired by China is a weird coincidence. Last edited by Xavderion on Jul 3, 2014, 6:11:46 PM
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" This thread is about feedback. Feedback ranges from Verbal to Mathematical, and both are acceptable mediums of conversation. Quick Definitions for the Ignorant:
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Quote: World English Dictionary feedback (ˈfiːdˌbæk) — n 5. information in response to an inquiry, experiment, etc: there was little feedback from our questionnaire Source: http://dictionary.reference.com/browse/feedback?s=t in·for·ma·tion [in-fer-mey-shuhn] Show IPA noun 1. knowledge communicated or received concerning a particular fact or circumstance; news: information concerning a crime. Source: http://dictionary.reference.com/browse/information?s=t Thus it is reasonable to come to the conclusion that any form of feedback is information, and that any form of information is relevant to a topic. But, I can satisfy your request for math, with some simple facts.
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Pledge of Hands Max Stats: 7L --> Freeze Pulse + Faster Casting + Cold Penetration + Empower + Greater Multiple Projectiles + Increased Critical Multiplier + Base Staff Echo Perfect Rare (we can use this stave as an example:
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" 6L ---> Freeze Pulse + Faster Casting (or Crit Multi) + Cold Penetration + Empower + Greater Multiple Projectiles + Echo The 7L will have a slightly higher casting rate (about 20%), yet, the 6L will have a +4 gem level advantage, which equates to roughly 30% more damage per cast. 6 casts at 100% effectiveness versus 5 casts at 130% effectiveness is roughly 600% vs 650% effectiveness. Now, add in the extra 100%+ Crit chance on the stave, the 30%+ Crit Multi, the 22% Faster Casting, and take away about 40% Increased Spell Damage, and we can easily see that a well-rolled +1/+2 Stave beats Pledge by Miles... Especially given how 38% Crit Multiplier can be a damage effectiveness of 20-30% easily... Ign: TheMidgetCow (Level 88.8 CI Leapslam Templar --- Default)
TheMidgetCowAmbush (Level 91.7 Buzzsaw Ranger --- Ambush) TheMidgetCowBurns (Level X LowLife RF Scion --- Ambush) http://www.pathofexile.com/forum/view-thread/348309/page/1 --- Legacy Guide to CI Leapslam Templar |
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a searing touch is still stronger than this
also a +2 to gems is basically a free link as well since its equivalent to level 3 empower Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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" This analysis is incorrect. 1) These gem configurations are not optimal 2) Even if the gem comparisons were optimal, none of your numbers come from any basis. I tested with a bunch of sample cast rates, and nowhere did I get "about 20% higher cast speed" for the 7L. 3) 38% crit multiplier is not a very large amount, nor is 100% crit chance (at least, not for spells). These types of bonuses are absolutely comparable to the 40% extra spell damage you would get on the unique staff. 4) You're comparing to a mirrored staff. Even if a mirrored staff was a tiny bit better, that would already dictate that Pledge of Hands is way too strong. Mirror rares should crush unique items. If they aren't, there's a balance problem. Last edited by Veruski on Jul 7, 2014, 11:43:53 AM
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" Decided to find and bump this thread just to gloat a little about how right I was lol. Pledge of hands is right around 10ex unlinked right now on xyz. Standard Forever
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I've ran the damage numbers on Pledge of Hands with a few builds against high end wand-shield and wand-wand stats to get an idea of how strong it is. I'm not going to make a long post on the math, but it is generally much worse for crit builds and only slightly worse for non-crit builds (0-10% DPS loss vs wand-wand). It varies a little by skill depending on just how useful the extra link is, but I didn't have a single case where it was more damage than spending 7-10 exalted orbs on two wands. The damage is generally slightly higher than wand-shield for non-crit builds, but that is to be expected for the defensive stats a shield can provide.
That said, Pledge of Hands provides two significant benefits: 1. Pledge of Hands is a second 6-link for your character (technically 7-link) and favours red and blue sockets. If you want to use 4+ blue gems for your primary skill and, say, Lightning Coil on a caster, suddenly this staff is appealing if only for the ease of colouring. 2. Really good wands and caster shields are hard to find for trade in fairly new leagues unless you're well-connected. This staff is available for ~7-8 exalted orbs within a week. The staff is definitely very strong, though, considering I had to compare it against wands which cost several exalted orbs and the additional flexibility it provides for chest armour. "Arctic Armour was a mistake." - Chris Wilson
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